Expand description
§classicube-sys
Rust bindings to ClassiCube
§Example
Add this to Cargo.toml
:
[lib]
crate-type = ["cdylib"]
[dependencies]
classicube-sys = { git = "https://github.com/SpiralP/rust-classicube-sys.git" }
lib.rs
:
use classicube_sys::*;
use std::{os::raw::c_int, ptr};
extern "C" fn init() {
let owned_string = OwnedString::new("hello from rust!");
unsafe {
Chat_Add(owned_string.as_cc_string());
}
}
#[no_mangle]
pub static Plugin_ApiVersion: c_int = 1;
#[no_mangle]
pub static mut Plugin_Component: IGameComponent = IGameComponent {
// Called when the game is being loaded.
Init: Some(init),
// Called when the component is being freed. (e.g. due to game being closed)
Free: None,
// Called to reset the component's state. (e.g. reconnecting to server)
Reset: None,
// Called to update the component's state when the user begins loading a new map.
OnNewMap: None,
// Called to update the component's state when the user has finished loading a new map.
OnNewMapLoaded: None,
// Next component in linked list of components.
next: ptr::null_mut(),
};
Copy the .dll
/.so
/.dylib
from target/{debug,release}/
to the plugins
folder where your ClassiCube executable is found
§References
Re-exports§
pub use crate::screen::OwnedScreen;
Modules§
Macros§
- BoxDesc_
Bounds - BoxDesc_
Box - gives ((x, y, z), (x1, y1, z1, x2, y2, z2))
- BoxDesc_
Dim - BoxDesc_
Dims - gives (x, y, z)
- BoxDesc_
Rot - gives (x, y, z)
- BoxDesc_
Tex - Model_
RetAABB - Model_
RetSize - Vec3_
AddBy - Vec3_
IsZero - Whether all components of a 3D vector are 0
- Vec3_
Mul1 By - Vec3_
Mul3 By - Vec3_
Set - Sets the x, y, and z components of a 3D vector
- Vec3_
SubBy
Structs§
- AABB
- Animated
Comp - Audio
Chunk - Audio
Context - Audio
Data - Bind
Mapping_ - Bitmap
- BoxDesc
- Button
Widget - Camera
- Chat
Command - Chat
Input Widget - Check
Update Data - Chunk
Info - Chunk
Part Info - Codebook
- Collisions
Comp - Context2D
- Custom
Model - Custom
Model Anim - Custom
Model Part - Custom
Model Part Def - Custom
Particle Effect - Date
Time - Deflate
State - Draw
Text Args - Dynamic
LibSym - Entity
- Entity
Location - EntityVTABLE
- Event_
Block - Event_
Chat - Event_
Entry - Event_
Float - Event_
Input - Event_
Int - Event_
Lighting Mode - Event_
PadAxis - Event_
Plugin Message - Event_
RawMove - Event_
String - Event_
Void - Fetch
Flags Data - Fetch
Server Data - Fetch
Servers Data - Fetch
Update Data - Flag
- Floor
- Font
Desc - GZip
Header - GZip
State - Game
Version - Gamepad
Device - GetToken
Task Data - Hacks
Comp - Hotbar
Widget - Hotkey
Data - Http
Request - Huffman
Table - IGame
Component - IVec3_
- Inflate
State - Input
Device - Input
Widget - Interp
Comp - Json
Context - KBLayout
- LButton
- LCheckbox
- LInput
- LLabel
- LLayout
- LLine
- LScreen
- LSlider
- LTable
- LTable
Cell - LTable
Column - LWeb
Task - LWidget
- LWidgetVTABLE
- Launcher
Theme - Local
Player - Local
Player Input - Location
Update - MapGenerator
- MapImporter
- Mapping
- Matrix
- Menu
Input Desc - Menu
Input Desc__ bindgen_ ty_ 1__ bindgen_ ty_ 1 - Menu
Input Desc__ bindgen_ ty_ 1__ bindgen_ ty_ 2 - Menu
Input Desc__ bindgen_ ty_ 1__ bindgen_ ty_ 3 - Menu
Input Desc__ bindgen_ ty_ 1__ bindgen_ ty_ 4 - Menu
InputVTABLE - Menu
Options Screen - Mode
- Model
- Model
Part - Model
Tex - Model
Vertex - NetInterp
Angles - NetInterp
Comp - NetPlayer
- OggState
- Open
File Dialog Args - Open
Keyboard Args - Owned
Bitmap - Owned
Chat Command - Owned
Context2D - Owned
GfxTexture - Owned
GfxVertex Buffer - Owned
String - Owned
Texture - Particle
- Physics
Comp - Physics_
- Pointer
- Queue
- RayTracer
- Rect2D_
- Residue
- Resume
Info - Save
File Dialog Args - Scheduled
Task - Screen
- ScreenVTABLE
- Scrollbar
Widget - Searcher
State - Server
Info - Sign
InTask Data - Simple
Button Desc - Special
Input Tab - Special
Input Widget - Stream
- Stream__
bindgen_ ty_ 1__ bindgen_ ty_ 1 - Stream__
bindgen_ ty_ 1__ bindgen_ ty_ 2 - Stream__
bindgen_ ty_ 1__ bindgen_ ty_ 3 - Stream__
bindgen_ ty_ 1__ bindgen_ ty_ 4 - Strings
Buffer - Table
Widget - Text
Atlas - Text
Group Widget - Text
Input Widget - Text
Widget - Texture
- Texture
Entry - Texture
Rec_ - Tilt
Comp - Updater
Build - Updater
Info - Vec4
- Vec2_
- Vec3_
- Vertex
Coloured - Vertex
Textured - Vorbis
State - Vorbis
Window - Widget
- WidgetVTABLE
- ZLib
Header - ZLib
State - ZipEntry
- _Atlas1D
Data - _Atlas2D
Data - _Block
Events List - _Block
Lists - _Camera
Data - _Chat
Events List - _Controller
Events List - _Display
Data - _Drawer2D
Data - _Drawer
Data - _Entities
Data - _Entity
Events List - _Env
Data - _Game
Data - _Gfx
Data - _Gfx
Events List - _Gui
Data - _Input
Events List - _Input
State - _Inventory
Data - _Lighting
- _Models
Data - _Net
Events List - _Pointer
Events List - _Protocol
Data - _Server
Connection Data - _Tab
List Data - _Tab
List Events List - _Texture
Events List - _User
Events List - _Window
Events List - _World
Data - _World
Events List - __
Bindgen Bitfield Unit - cc_
sockaddr_ - cc_
string_ - cc_
window - cc_
winstring_ - imdct_
state
Constants§
- ATLA
S1D_ MAX_ ATLASES - ATLA
S2D_ MASK - ATLA
S2D_ MAX_ ROWS_ COUNT - ATLA
S2D_ SHIFT - ATLA
S2D_ TILES_ PER_ ROW - AUDIO_
MAX_ BUFFERS - AXIS_
BEHAVIOUR_ AXIS_ BEHAVIOUR_ CAMERA - AXIS_
BEHAVIOUR_ AXIS_ BEHAVIOUR_ MOVEMENT - AXIS_
SENSITIVITY_ AXIS_ SENSI_ HIGH - AXIS_
SENSITIVITY_ AXIS_ SENSI_ HIGHER - AXIS_
SENSITIVITY_ AXIS_ SENSI_ LOW - AXIS_
SENSITIVITY_ AXIS_ SENSI_ LOWER - AXIS_
SENSITIVITY_ AXIS_ SENSI_ NORMAL - BITMAPCOLOR_
A_ MASK - BITMAPCOLOR_
A_ SHIFT - BITMAPCOLOR_
B_ MASK - BITMAPCOLOR_
B_ SHIFT - BITMAPCOLOR_
G_ MASK - BITMAPCOLOR_
G_ SHIFT - BITMAPCOLOR_
RGB_ MASK - BITMAPCOLOR_
R_ MASK - BITMAPCOLOR_
R_ SHIFT - BITMAPCOLOR_
SIZE - BLOCKID_
BLOCK_ AIR - BLOCKID_
BLOCK_ AQUA - BLOCKID_
BLOCK_ BEDROCK - BLOCKID_
BLOCK_ BLACK - BLOCKID_
BLOCK_ BLUE - BLOCKID_
BLOCK_ BOOKSHELF - BLOCKID_
BLOCK_ BRICK - BLOCKID_
BLOCK_ BROWN - BLOCKID_
BLOCK_ BROWN_ SHROOM - BLOCKID_
BLOCK_ CERAMIC_ TILE - BLOCKID_
BLOCK_ COAL_ ORE - BLOCKID_
BLOCK_ COBBLE - BLOCKID_
BLOCK_ COBBLE_ SLAB - BLOCKID_
BLOCK_ COUNT - BLOCKID_
BLOCK_ CRATE - BLOCKID_
BLOCK_ CYAN - BLOCKID_
BLOCK_ DANDELION - BLOCKID_
BLOCK_ DEEP_ BLUE - BLOCKID_
BLOCK_ DIRT - BLOCKID_
BLOCK_ DOUBLE_ SLAB - BLOCKID_
BLOCK_ FIRE - BLOCKID_
BLOCK_ FOREST_ GREEN - BLOCKID_
BLOCK_ GLASS - BLOCKID_
BLOCK_ GOLD - BLOCKID_
BLOCK_ GOLD_ ORE - BLOCKID_
BLOCK_ GRASS - BLOCKID_
BLOCK_ GRAVEL - BLOCKID_
BLOCK_ GRAY - BLOCKID_
BLOCK_ GREEN - BLOCKID_
BLOCK_ ICE - BLOCKID_
BLOCK_ INDIGO - BLOCKID_
BLOCK_ IRON - BLOCKID_
BLOCK_ IRON_ ORE - BLOCKID_
BLOCK_ LAVA - BLOCKID_
BLOCK_ LEAVES - BLOCKID_
BLOCK_ LIGHT_ PINK - BLOCKID_
BLOCK_ LIME - BLOCKID_
BLOCK_ LOG - BLOCKID_
BLOCK_ MAGENTA - BLOCKID_
BLOCK_ MAGMA - BLOCKID_
BLOCK_ MAX_ CPE - BLOCKID_
BLOCK_ MAX_ DEFINED - BLOCKID_
BLOCK_ MAX_ ORIGINAL - BLOCKID_
BLOCK_ MOSSY_ ROCKS - BLOCKID_
BLOCK_ OBSIDIAN - BLOCKID_
BLOCK_ ORANGE - BLOCKID_
BLOCK_ PILLAR - BLOCKID_
BLOCK_ PINK - BLOCKID_
BLOCK_ RED - BLOCKID_
BLOCK_ RED_ SHROOM - BLOCKID_
BLOCK_ ROPE - BLOCKID_
BLOCK_ ROSE - BLOCKID_
BLOCK_ SAND - BLOCKID_
BLOCK_ SANDSTONE - BLOCKID_
BLOCK_ SAPLING - BLOCKID_
BLOCK_ SLAB - BLOCKID_
BLOCK_ SNOW - BLOCKID_
BLOCK_ SPONGE - BLOCKID_
BLOCK_ STILL_ LAVA - BLOCKID_
BLOCK_ STILL_ WATER - BLOCKID_
BLOCK_ STONE - BLOCKID_
BLOCK_ STONE_ BRICK - BLOCKID_
BLOCK_ TEAL - BLOCKID_
BLOCK_ TNT - BLOCKID_
BLOCK_ TURQUOISE - BLOCKID_
BLOCK_ VIOLET - BLOCKID_
BLOCK_ WATER - BLOCKID_
BLOCK_ WHITE - BLOCKID_
BLOCK_ WOOD - BLOCKID_
BLOCK_ YELLOW - BUTTONWIDGET_
MAX - CC_
AUD_ BACKEND - CC_
AUD_ BACKEND_ OPENAL - CC_
AUD_ BACKEND_ OPENSLES - CC_
AUD_ BACKEND_ WINMM - CC_
ERRORS_ AL_ ERR_ INIT_ CONTEXT - CC_
ERRORS_ AL_ ERR_ INIT_ DEVICE - CC_
ERRORS_ AUDIO_ ERR_ MP3_ SIG - CC_
ERRORS_ CW_ ERR_ ROOT_ TAG - CC_
ERRORS_ CW_ ERR_ STRING_ LEN - CC_
ERRORS_ CW_ ERR_ UUID_ LEN - CC_
ERRORS_ DAT_ ERR_ IDENTIFIER - CC_
ERRORS_ DAT_ ERR_ JIDENTIFIER - CC_
ERRORS_ DAT_ ERR_ JVERSION - CC_
ERRORS_ DAT_ ERR_ ROOT_ OBJECT - CC_
ERRORS_ DAT_ ERR_ VERSION - CC_
ERRORS_ ERROR_ BASE - CC_
ERRORS_ ERR_ DOWNLOAD_ INVALID - CC_
ERRORS_ ERR_ END_ OF_ STREAM - CC_
ERRORS_ ERR_ INVALID_ ARGUMENT - CC_
ERRORS_ ERR_ INVALID_ DATA_ URL - CC_
ERRORS_ ERR_ INVALID_ OPEN_ URL - CC_
ERRORS_ ERR_ NOT_ SUPPORTED - CC_
ERRORS_ ERR_ NO_ AUDIO_ OUTPUT - CC_
ERRORS_ ERR_ NO_ NETWORKING - CC_
ERRORS_ ERR_ OUT_ OF_ MEMORY - CC_
ERRORS_ FCM_ ERR_ IDENTIFIER - CC_
ERRORS_ FCM_ ERR_ REVISION - CC_
ERRORS_ GZIP_ ERR_ FLAGS - CC_
ERRORS_ GZIP_ ERR_ HEADE R1 - CC_
ERRORS_ GZIP_ ERR_ HEADE R2 - CC_
ERRORS_ GZIP_ ERR_ METHOD - CC_
ERRORS_ HTTP_ ERR_ CHUNK_ SIZE - CC_
ERRORS_ HTTP_ ERR_ INVALID_ BODY - CC_
ERRORS_ HTTP_ ERR_ NO_ RESPONSE - CC_
ERRORS_ HTTP_ ERR_ NO_ SSL - CC_
ERRORS_ HTTP_ ERR_ REDIRECTS - CC_
ERRORS_ HTTP_ ERR_ RELATIVE - CC_
ERRORS_ HTTP_ ERR_ TRUNCATED - CC_
ERRORS_ INF_ ERR_ BLOCKTYPE - CC_
ERRORS_ INF_ ERR_ INVALID_ CODE - CC_
ERRORS_ INF_ ERR_ LEN_ VERIFY - CC_
ERRORS_ INF_ ERR_ NUM_ CODES - CC_
ERRORS_ INF_ ERR_ REPEAT_ BEG - CC_
ERRORS_ INF_ ERR_ REPEAT_ END - CC_
ERRORS_ JAVA_ ERR_ INVALID_ TYPECODE - CC_
ERRORS_ JAVA_ ERR_ JCLASSES_ COUNT - CC_
ERRORS_ JAVA_ ERR_ JCLASS_ ANNOTATION - CC_
ERRORS_ JAVA_ ERR_ JCLASS_ FIELDS - CC_
ERRORS_ JAVA_ ERR_ JCLASS_ REFERENCE - CC_
ERRORS_ JAVA_ ERR_ JCLASS_ TYPE - CC_
ERRORS_ JAVA_ ERR_ JFIELD_ CLASS_ NAME - CC_
ERRORS_ JAVA_ ERR_ JOBJECT_ FLAGS - CC_
ERRORS_ JAVA_ ERR_ JSTRING_ LEN - CC_
ERRORS_ JAVA_ ERR_ JVALUE_ TYPE - CC_
ERRORS_ LVL_ ERR_ VERSION - CC_
ERRORS_ NBT_ ERR_ ARR_ TOO_ SMALL - CC_
ERRORS_ NBT_ ERR_ EXPECTED_ ARR - CC_
ERRORS_ NBT_ ERR_ EXPECTED_ F32 - CC_
ERRORS_ NBT_ ERR_ EXPECTED_ I8 - CC_
ERRORS_ NBT_ ERR_ EXPECTED_ I16 - CC_
ERRORS_ NBT_ ERR_ EXPECTED_ I32 - CC_
ERRORS_ NBT_ ERR_ EXPECTED_ STR - CC_
ERRORS_ NBT_ ERR_ UNKNOWN - CC_
ERRORS_ OGG_ ERR_ INVALID_ SIG - CC_
ERRORS_ OGG_ ERR_ VERSION - CC_
ERRORS_ PNG_ ERR_ 16BITSAMPLES - CC_
ERRORS_ PNG_ ERR_ COMP_ METHOD - CC_
ERRORS_ PNG_ ERR_ FILTER - CC_
ERRORS_ PNG_ ERR_ INTERLACED - CC_
ERRORS_ PNG_ ERR_ INVALID_ COL_ BPP - CC_
ERRORS_ PNG_ ERR_ INVALID_ HDR_ SIZE - CC_
ERRORS_ PNG_ ERR_ INVALID_ SCANLINE - CC_
ERRORS_ PNG_ ERR_ INVALID_ SIG - CC_
ERRORS_ PNG_ ERR_ NO_ DATA - CC_
ERRORS_ PNG_ ERR_ PAL_ SIZE - CC_
ERRORS_ PNG_ ERR_ REACHED_ IEND - CC_
ERRORS_ PNG_ ERR_ TOO_ TALL - CC_
ERRORS_ PNG_ ERR_ TOO_ WIDE - CC_
ERRORS_ PNG_ ERR_ TRANS_ COUNT - CC_
ERRORS_ PNG_ ERR_ TRANS_ INVALID - CC_
ERRORS_ SFD_ ERR_ NEED_ DEFAULT_ NAME - CC_
ERRORS_ SOCK_ ERR_ UNKNOWN_ HOST - CC_
ERRORS_ SSL_ ERR_ CONTEXT_ DEAD - CC_
ERRORS_ VORBIS_ ERR_ BLOCKSIZE - CC_
ERRORS_ VORBIS_ ERR_ CHANS - CC_
ERRORS_ VORBIS_ ERR_ CODEBOOK_ ENTRY - CC_
ERRORS_ VORBIS_ ERR_ CODEBOOK_ LOOKUP - CC_
ERRORS_ VORBIS_ ERR_ CODEBOOK_ SYNC - CC_
ERRORS_ VORBIS_ ERR_ FLOOR_ TYPE - CC_
ERRORS_ VORBIS_ ERR_ FRAME_ TYPE - CC_
ERRORS_ VORBIS_ ERR_ FRAMING - CC_
ERRORS_ VORBIS_ ERR_ MAPPING_ CHANS - CC_
ERRORS_ VORBIS_ ERR_ MAPPING_ RESERVED - CC_
ERRORS_ VORBIS_ ERR_ MAPPING_ TYPE - CC_
ERRORS_ VORBIS_ ERR_ MODE_ TRANSFORM - CC_
ERRORS_ VORBIS_ ERR_ MODE_ TYPE - CC_
ERRORS_ VORBIS_ ERR_ MODE_ WINDOW - CC_
ERRORS_ VORBIS_ ERR_ RESIDUE_ TYPE - CC_
ERRORS_ VORBIS_ ERR_ TIME_ TYPE - CC_
ERRORS_ VORBIS_ ERR_ VERSION - CC_
ERRORS_ VORBIS_ ERR_ WRONG_ HEADER - CC_
ERRORS_ WAV_ ERR_ DATA_ TYPE - CC_
ERRORS_ WAV_ ERR_ SAMPLE_ BITS - CC_
ERRORS_ WAV_ ERR_ STREAM_ HDR - CC_
ERRORS_ WAV_ ERR_ STREAM_ TYPE - CC_
ERRORS_ ZIP_ ERR_ FILENAME_ LEN - CC_
ERRORS_ ZIP_ ERR_ INVALID_ CENTRAL_ DIR - CC_
ERRORS_ ZIP_ ERR_ INVALID_ LOCAL_ DIR - CC_
ERRORS_ ZIP_ ERR_ NO_ END_ OF_ CENTRAL_ DIR - CC_
ERRORS_ ZIP_ ERR_ SEEK_ CENTRAL_ DIR - CC_
ERRORS_ ZIP_ ERR_ SEEK_ END_ OF_ CENTRAL_ DIR - CC_
ERRORS_ ZIP_ ERR_ SEEK_ LOCAL_ DIR - CC_
ERRORS_ ZIP_ ERR_ TOO_ MANY_ ENTRIES - CC_
ERRORS_ ZLIB_ ERR_ FLAGS - CC_
ERRORS_ ZLIB_ ERR_ METHOD - CC_
GFX_ BACKEND - CC_
GFX_ BACKEND_ D3D9 - CC_
GFX_ BACKEND_ D3D11 - CC_
GFX_ BACKEND_ GL1 - CC_
GFX_ BACKEND_ GL2 - CC_
GFX_ BACKEND_ SOFTGPU - CC_
GFX_ BACKEND_ VULKAN - CC_
NET_ BACKEND - CC_
NET_ BACKEND_ BUILTIN - CC_
NET_ BACKEND_ LIBCURL - CC_
SOCKETADDR_ MAXSIZE - CC_
SSL_ BACKEND - CC_
SSL_ BACKEND_ BEARSSL - CC_
SSL_ BACKEND_ NONE - CC_
SSL_ BACKEND_ SCHANNEL - CC_
WIN_ BACKEND - CC_
WIN_ BACKEND_ ANDROID - CC_
WIN_ BACKEND_ BEOS - CC_
WIN_ BACKEND_ COCOA - CC_
WIN_ BACKEND_ SDL2 - CC_
WIN_ BACKEND_ SDL3 - CC_
WIN_ BACKEND_ TERMINAL - CC_
WIN_ BACKEND_ WIN32 - CC_
WIN_ BACKEND_ X11 - CHATLOG_
TIME_ MASK - CHUNK_
MASK - CHUNK_
MAX - CHUNK_
SHIFT - CHUNK_
SIZE - CHUNK_
SIZE_ 2 - CHUNK_
SIZE_ 3 - COMMAND_
FLAG_ SINGLEPLAYER_ ONLY - COMMAND_
FLAG_ UNSPLIT_ ARGS - Collide
Type_ COLLIDE_ CLIMB - Collide
Type_ COLLIDE_ ICE - Collide
Type_ COLLIDE_ LAVA - Collide
Type_ COLLIDE_ LIQUID - Collide
Type_ COLLIDE_ NONE - Collide
Type_ COLLIDE_ SLIPPERY_ ICE - Collide
Type_ COLLIDE_ SOLID - Collide
Type_ COLLIDE_ WATER - Custom
Model Anim Axis_ Custom Model Anim Axis_ X - Custom
Model Anim Axis_ Custom Model Anim Axis_ Y - Custom
Model Anim Axis_ Custom Model Anim Axis_ Z - Custom
Model Anim Type_ Custom Model Anim Type_ Flip Rotate - Custom
Model Anim Type_ Custom Model Anim Type_ Flip Rotate Velocity - Custom
Model Anim Type_ Custom Model Anim Type_ Flip Size - Custom
Model Anim Type_ Custom Model Anim Type_ Flip Size Velocity - Custom
Model Anim Type_ Custom Model Anim Type_ Flip Translate - Custom
Model Anim Type_ Custom Model Anim Type_ Flip Translate Velocity - Custom
Model Anim Type_ Custom Model Anim Type_ Head - Custom
Model Anim Type_ Custom Model Anim Type_ Left ArmX - Custom
Model Anim Type_ Custom Model Anim Type_ Left ArmZ - Custom
Model Anim Type_ Custom Model Anim Type_ Left LegX - Custom
Model Anim Type_ Custom Model Anim Type_ None - Custom
Model Anim Type_ Custom Model Anim Type_ Right ArmX - Custom
Model Anim Type_ Custom Model Anim Type_ Right ArmZ - Custom
Model Anim Type_ Custom Model Anim Type_ Right LegX - Custom
Model Anim Type_ Custom Model Anim Type_ SinRotate - Custom
Model Anim Type_ Custom Model Anim Type_ SinRotate Velocity - Custom
Model Anim Type_ Custom Model Anim Type_ SinSize - Custom
Model Anim Type_ Custom Model Anim Type_ SinSize Velocity - Custom
Model Anim Type_ Custom Model Anim Type_ SinTranslate - Custom
Model Anim Type_ Custom Model Anim Type_ SinTranslate Velocity - Custom
Model Anim Type_ Custom Model Anim Type_ Spin - Custom
Model Anim Type_ Custom Model Anim Type_ Spin Velocity - DEFAULT_
AUD_ BACKEND - DEFAULT_
GFX_ BACKEND - DEFAULT_
MAX_ VIEWDIST - DEFAULT_
MUSIC_ VOLUME - DEFAULT_
NET_ BACKEND - DEFAULT_
RESUME_ ARG - DEFAULT_
SINGLEPLAYER_ ARG - DEFAULT_
SOUNDS_ VOLUME - DEFAULT_
SSL_ BACKEND - DEFAULT_
UI_ SCALE_ X - DEFAULT_
UI_ SCALE_ Y - DEFAULT_
USERNAME - DEFAULT_
VIEWDIST - DEFAULT_
WIN_ BACKEND - DEFLATE_
BLOCK_ SIZE - DEFLATE_
BUFFER_ SIZE - DEFLATE_
HASH_ MASK - DEFLATE_
HASH_ SIZE - DEFLATE_
OUT_ SIZE - DRAWE
R2D_ MAX_ COLORS - DRAWE
R2D_ MAX_ TEXT_ LENGTH - Draw
Type_ DRAW_ GAS - Draw
Type_ DRAW_ OPAQUE - Draw
Type_ DRAW_ SPRITE - Draw
Type_ DRAW_ TRANSLUCENT - Draw
Type_ DRAW_ TRANSPARENT - Draw
Type_ DRAW_ TRANSPARENT_ THICK - ENTITIES_
MAX_ COUNT - ENTITIES_
SELF_ ID - ENTITY_
ADJUSTMENT - ENTITY_
FLAG_ CLASSIC_ ADJUST - ENTITY_
FLAG_ HAS_ MODELVB - ENTITY_
FLAG_ MODEL_ RESTRICTED_ SCALE - ENV_
LEGACY - ENV_
MINIMAL - EVENT_
MAX_ CALLBACKS - EXTCHUNK_
SIZE - EXTCHUNK_
SIZE_ 2 - EXTCHUNK_
SIZE_ 3 - Entity
Type_ ENTITY_ TYPE_ NONE - Entity
Type_ ENTITY_ TYPE_ PLAYER - EnvVar_
ENV_ VAR_ CLOUDS_ COLOR - EnvVar_
ENV_ VAR_ CLOUDS_ HEIGHT - EnvVar_
ENV_ VAR_ CLOUDS_ SPEED - EnvVar_
ENV_ VAR_ EDGE_ BLOCK - EnvVar_
ENV_ VAR_ EDGE_ HEIGHT - EnvVar_
ENV_ VAR_ EXP_ FOG - EnvVar_
ENV_ VAR_ FOG_ COLOR - EnvVar_
ENV_ VAR_ LAMPLIGHT_ COLOR - EnvVar_
ENV_ VAR_ LAVALIGHT_ COLOR - EnvVar_
ENV_ VAR_ SHADOW_ COLOR - EnvVar_
ENV_ VAR_ SIDES_ BLOCK - EnvVar_
ENV_ VAR_ SIDES_ OFFSET - EnvVar_
ENV_ VAR_ SKYBOX_ COLOR - EnvVar_
ENV_ VAR_ SKYBOX_ HOR_ SPEED - EnvVar_
ENV_ VAR_ SKYBOX_ VER_ SPEED - EnvVar_
ENV_ VAR_ SKY_ COLOR - EnvVar_
ENV_ VAR_ SUN_ COLOR - EnvVar_
ENV_ VAR_ WEATHER - EnvVar_
ENV_ VAR_ WEATHER_ FADE - EnvVar_
ENV_ VAR_ WEATHER_ SPEED - FACE_
CONSTS_ FACE_ BIT_ XMAX - FACE_
CONSTS_ FACE_ BIT_ XMIN - FACE_
CONSTS_ FACE_ BIT_ YMAX - FACE_
CONSTS_ FACE_ BIT_ YMIN - FACE_
CONSTS_ FACE_ BIT_ ZMAX - FACE_
CONSTS_ FACE_ BIT_ ZMIN - FACE_
CONSTS_ FACE_ COUNT - FACE_
CONSTS_ FACE_ XMAX - FACE_
CONSTS_ FACE_ XMIN - FACE_
CONSTS_ FACE_ YMAX - FACE_
CONSTS_ FACE_ YMIN - FACE_
CONSTS_ FACE_ ZMAX - FACE_
CONSTS_ FACE_ ZMIN - FANCY_
AO - FANCY_
LIGHTING_ LAMP_ MASK - FANCY_
LIGHTING_ LAMP_ SHIFT - FANCY_
LIGHTING_ LEVELS - FANCY_
LIGHTING_ MAX_ LEVEL - FILENAME_
SIZE - FONT_
FLAGS_ FONT_ FLAGS_ BOLD - FONT_
FLAGS_ FONT_ FLAGS_ NONE - FONT_
FLAGS_ FONT_ FLAGS_ PADDING - FONT_
FLAGS_ FONT_ FLAGS_ UNDERLINE - File_
Seek From_ FILE_ SEEKFROM_ BEGIN - File_
Seek From_ FILE_ SEEKFROM_ CURRENT - File_
Seek From_ FILE_ SEEKFROM_ END - FogFunc__
FOG_ EXP - FogFunc__
FOG_ EXP2 - FogFunc__
FOG_ LINEAR - FpsLimit
Method_ FPS_ LIMIT_ 30 - FpsLimit
Method_ FPS_ LIMIT_ 60 - FpsLimit
Method_ FPS_ LIMIT_ 120 - FpsLimit
Method_ FPS_ LIMIT_ 144 - FpsLimit
Method_ FPS_ LIMIT_ COUNT - FpsLimit
Method_ FPS_ LIMIT_ NONE - FpsLimit
Method_ FPS_ LIMIT_ VSYNC - GAME_
API_ VER - GAME_
APP_ NAME - GAME_
APP_ TITLE - GAME_
APP_ VER - GAME_
DEF_ TICKS - GAME_
MAX_ CMDARGS - GAME_
NET_ TICKS - GAME_
VERSION__ VERSION_ 0017 - GAME_
VERSION__ VERSION_ 0019 - GAME_
VERSION__ VERSION_ 0023 - GAME_
VERSION__ VERSION_ 0030 - GAME_
VERSION__ VERSION_ CPE - GFX_
MAX_ INDICES - GFX_
MAX_ VERTICES - GUI_
MAX_ CHATLINES - GUI_
MAX_ SCREENS - Game_
NumStates - GfxBuffers__
GFX_ BUFFER_ COLOR - GfxBuffers__
GFX_ BUFFER_ DEPTH - GuiAnchor_
ANCHOR_ CENTRE - GuiAnchor_
ANCHOR_ CENTRE_ MAX - GuiAnchor_
ANCHOR_ CENTRE_ MIN - GuiAnchor_
ANCHOR_ MAX - GuiAnchor_
ANCHOR_ MIN - GuiPriority_
GUI_ PRIORITY_ CHAT - GuiPriority_
GUI_ PRIORITY_ DISCONNECT - GuiPriority_
GUI_ PRIORITY_ HUD - GuiPriority_
GUI_ PRIORITY_ INVENTORY - GuiPriority_
GUI_ PRIORITY_ LOADING - GuiPriority_
GUI_ PRIORITY_ MENU - GuiPriority_
GUI_ PRIORITY_ MENUINPUT - GuiPriority_
GUI_ PRIORITY_ OLDLOADING - GuiPriority_
GUI_ PRIORITY_ TABLIST - GuiPriority_
GUI_ PRIORITY_ TEXIDS - GuiPriority_
GUI_ PRIORITY_ TEXPACK - GuiPriority_
GUI_ PRIORITY_ TOUCH - GuiPriority_
GUI_ PRIORITY_ TOUCHMORE - GuiPriority_
GUI_ PRIORITY_ URLWARNING - Gui_
TouchUI - HALF_
CHUNK_ SIZE - HOTBAR_
CORE_ VERTICES - HOTBAR_
MAX_ INDEX - HOTBAR_
MAX_ VERTICES - HOTKEYS_
MAX_ COUNT - HOTKEY_
FLAG_ AUTO_ DEFINED - HOTKEY_
FLAG_ STAYS_ OPEN - HTTP_
FLAG_ NOCACHE - HTTP_
FLAG_ PRIORITY - Hotkey
Modifiers_ HOTKEY_ MOD_ ALT - Hotkey
Modifiers_ HOTKEY_ MOD_ CTRL - Hotkey
Modifiers_ HOTKEY_ MOD_ SHIFT - Http
Progress_ HTTP_ PROGRESS_ FETCHING_ DATA - Http
Progress_ HTTP_ PROGRESS_ MAKING_ REQUEST - Http
Progress_ HTTP_ PROGRESS_ NOT_ WORKING_ ON - Http
Request Type_ REQUEST_ TYPE_ GET - Http
Request Type_ REQUEST_ TYPE_ HEAD - Http
Request Type_ REQUEST_ TYPE_ POST - INFLATE_
FAST_ BITS - INFLATE_
FAST_ LEN_ SHIFT - INFLATE_
FAST_ VAL_ MASK - INFLATE_
MAX_ BITS - INFLATE_
MAX_ CODELENS - INFLATE_
MAX_ DISTS - INFLATE_
MAX_ INPUT - INFLATE_
MAX_ LITS - INFLATE_
MAX_ LITS_ DISTS - INFLATE_
WINDOW_ MASK - INFLATE_
WINDOW_ SIZE - INPUTWIDGET_
LEN - INPUTWIDGET_
MAX_ LINES - INPUT_
DEVICE_ GAMEPAD - INPUT_
DEVICE_ NORMAL - INPUT_
DEVICE_ TOUCH - INPUT_
MAX_ GAMEPADS - INPUT_
MAX_ POINTERS - INPUT_
SOURCE_ GAMEPAD - INPUT_
SOURCE_ NORMAL - INVENTORY_
BLOCKS_ PER_ HOTBAR - INVENTORY_
HOTBARS - ISOMETRICDRAWER_
MAXVERTICES - Input
Bind__ BIND_ AUTOROTATE - Input
Bind__ BIND_ AXIS_ LINES - Input
Bind__ BIND_ BACK - Input
Bind__ BIND_ BREAK_ LIQUIDS - Input
Bind__ BIND_ CHAT - Input
Bind__ BIND_ COUNT - Input
Bind__ BIND_ DELETE_ BLOCK - Input
Bind__ BIND_ DROP_ BLOCK - Input
Bind__ BIND_ EXT_ INPUT - Input
Bind__ BIND_ FLY - Input
Bind__ BIND_ FLY_ DOWN - Input
Bind__ BIND_ FLY_ UP - Input
Bind__ BIND_ FOG - Input
Bind__ BIND_ FORWARD - Input
Bind__ BIND_ FULLSCREEN - Input
Bind__ BIND_ HALF_ SPEED - Input
Bind__ BIND_ HIDE_ FPS - Input
Bind__ BIND_ HIDE_ GUI - Input
Bind__ BIND_ HOTBAR_ 1 - Input
Bind__ BIND_ HOTBAR_ 2 - Input
Bind__ BIND_ HOTBAR_ 3 - Input
Bind__ BIND_ HOTBAR_ 4 - Input
Bind__ BIND_ HOTBAR_ 5 - Input
Bind__ BIND_ HOTBAR_ 6 - Input
Bind__ BIND_ HOTBAR_ 7 - Input
Bind__ BIND_ HOTBAR_ 8 - Input
Bind__ BIND_ HOTBAR_ 9 - Input
Bind__ BIND_ HOTBAR_ LEFT - Input
Bind__ BIND_ HOTBAR_ RIGHT - Input
Bind__ BIND_ HOTBAR_ SWITCH - Input
Bind__ BIND_ IDOVERLAY - Input
Bind__ BIND_ INVENTORY - Input
Bind__ BIND_ JUMP - Input
Bind__ BIND_ LEFT - Input
Bind__ BIND_ LOOK_ DOWN - Input
Bind__ BIND_ LOOK_ LEFT - Input
Bind__ BIND_ LOOK_ RIGHT - Input
Bind__ BIND_ LOOK_ UP - Input
Bind__ BIND_ NOCLIP - Input
Bind__ BIND_ PICK_ BLOCK - Input
Bind__ BIND_ PLACE_ BLOCK - Input
Bind__ BIND_ RESPAWN - Input
Bind__ BIND_ RIGHT - Input
Bind__ BIND_ SCREENSHOT - Input
Bind__ BIND_ SEND_ CHAT - Input
Bind__ BIND_ SET_ SPAWN - Input
Bind__ BIND_ SMOOTH_ CAMERA - Input
Bind__ BIND_ SPEED - Input
Bind__ BIND_ TABLIST - Input
Bind__ BIND_ THIRD_ PERSON - Input
Bind__ BIND_ ZOOM_ SCROLL - Input
Buttons_ CCKEY_ 0 - Input
Buttons_ CCKEY_ 1 - Input
Buttons_ CCKEY_ 2 - Input
Buttons_ CCKEY_ 3 - Input
Buttons_ CCKEY_ 4 - Input
Buttons_ CCKEY_ 5 - Input
Buttons_ CCKEY_ 6 - Input
Buttons_ CCKEY_ 7 - Input
Buttons_ CCKEY_ 8 - Input
Buttons_ CCKEY_ 9 - Input
Buttons_ CCKEY_ A - Input
Buttons_ CCKEY_ B - Input
Buttons_ CCKEY_ BACKSLASH - Input
Buttons_ CCKEY_ BACKSPACE - Input
Buttons_ CCKEY_ BROWSER_ FAVORITES - Input
Buttons_ CCKEY_ BROWSER_ HOME - Input
Buttons_ CCKEY_ BROWSER_ NEXT - Input
Buttons_ CCKEY_ BROWSER_ PREV - Input
Buttons_ CCKEY_ BROWSER_ REFRESH - Input
Buttons_ CCKEY_ BROWSER_ SEARCH - Input
Buttons_ CCKEY_ BROWSER_ STOP - Input
Buttons_ CCKEY_ C - Input
Buttons_ CCKEY_ CAPSLOCK - Input
Buttons_ CCKEY_ COMMA - Input
Buttons_ CCKEY_ D - Input
Buttons_ CCKEY_ DELETE - Input
Buttons_ CCKEY_ DOWN - Input
Buttons_ CCKEY_ E - Input
Buttons_ CCKEY_ END - Input
Buttons_ CCKEY_ ENTER - Input
Buttons_ CCKEY_ EQUALS - Input
Buttons_ CCKEY_ ESCAPE - Input
Buttons_ CCKEY_ F - Input
Buttons_ CCKEY_ F1 - Input
Buttons_ CCKEY_ F2 - Input
Buttons_ CCKEY_ F3 - Input
Buttons_ CCKEY_ F4 - Input
Buttons_ CCKEY_ F5 - Input
Buttons_ CCKEY_ F6 - Input
Buttons_ CCKEY_ F7 - Input
Buttons_ CCKEY_ F8 - Input
Buttons_ CCKEY_ F9 - Input
Buttons_ CCKEY_ F10 - Input
Buttons_ CCKEY_ F11 - Input
Buttons_ CCKEY_ F12 - Input
Buttons_ CCKEY_ F13 - Input
Buttons_ CCKEY_ F14 - Input
Buttons_ CCKEY_ F15 - Input
Buttons_ CCKEY_ F16 - Input
Buttons_ CCKEY_ F17 - Input
Buttons_ CCKEY_ F18 - Input
Buttons_ CCKEY_ F19 - Input
Buttons_ CCKEY_ F20 - Input
Buttons_ CCKEY_ F21 - Input
Buttons_ CCKEY_ F22 - Input
Buttons_ CCKEY_ F23 - Input
Buttons_ CCKEY_ F24 - Input
Buttons_ CCKEY_ G - Input
Buttons_ CCKEY_ H - Input
Buttons_ CCKEY_ HOME - Input
Buttons_ CCKEY_ I - Input
Buttons_ CCKEY_ INSERT - Input
Buttons_ CCKEY_ J - Input
Buttons_ CCKEY_ K - Input
Buttons_ CCKEY_ KP0 - Input
Buttons_ CCKEY_ KP1 - Input
Buttons_ CCKEY_ KP2 - Input
Buttons_ CCKEY_ KP3 - Input
Buttons_ CCKEY_ KP4 - Input
Buttons_ CCKEY_ KP5 - Input
Buttons_ CCKEY_ KP6 - Input
Buttons_ CCKEY_ KP7 - Input
Buttons_ CCKEY_ KP8 - Input
Buttons_ CCKEY_ KP9 - Input
Buttons_ CCKEY_ KP_ DECIMAL - Input
Buttons_ CCKEY_ KP_ DIVIDE - Input
Buttons_ CCKEY_ KP_ ENTER - Input
Buttons_ CCKEY_ KP_ MINUS - Input
Buttons_ CCKEY_ KP_ MULTIPLY - Input
Buttons_ CCKEY_ KP_ PLUS - Input
Buttons_ CCKEY_ L - Input
Buttons_ CCKEY_ LALT - Input
Buttons_ CCKEY_ LAUNCH_ APP1 - Input
Buttons_ CCKEY_ LAUNCH_ CALC - Input
Buttons_ CCKEY_ LAUNCH_ MAIL - Input
Buttons_ CCKEY_ LAUNCH_ MEDIA - Input
Buttons_ CCKEY_ LBRACKET - Input
Buttons_ CCKEY_ LCTRL - Input
Buttons_ CCKEY_ LEFT - Input
Buttons_ CCKEY_ LSHIFT - Input
Buttons_ CCKEY_ LWIN - Input
Buttons_ CCKEY_ M - Input
Buttons_ CCKEY_ MEDIA_ NEXT - Input
Buttons_ CCKEY_ MEDIA_ PLAY - Input
Buttons_ CCKEY_ MEDIA_ PREV - Input
Buttons_ CCKEY_ MEDIA_ STOP - Input
Buttons_ CCKEY_ MENU - Input
Buttons_ CCKEY_ MINUS - Input
Buttons_ CCKEY_ N - Input
Buttons_ CCKEY_ NUMLOCK - Input
Buttons_ CCKEY_ O - Input
Buttons_ CCKEY_ P - Input
Buttons_ CCKEY_ PAGEDOWN - Input
Buttons_ CCKEY_ PAGEUP - Input
Buttons_ CCKEY_ PAUSE - Input
Buttons_ CCKEY_ PERIOD - Input
Buttons_ CCKEY_ PRINTSCREEN - Input
Buttons_ CCKEY_ Q - Input
Buttons_ CCKEY_ QUOTE - Input
Buttons_ CCKEY_ R - Input
Buttons_ CCKEY_ RALT - Input
Buttons_ CCKEY_ RBRACKET - Input
Buttons_ CCKEY_ RCTRL - Input
Buttons_ CCKEY_ RIGHT - Input
Buttons_ CCKEY_ RSHIFT - Input
Buttons_ CCKEY_ RWIN - Input
Buttons_ CCKEY_ S - Input
Buttons_ CCKEY_ SCROLLLOCK - Input
Buttons_ CCKEY_ SEMICOLON - Input
Buttons_ CCKEY_ SLASH - Input
Buttons_ CCKEY_ SLEEP - Input
Buttons_ CCKEY_ SPACE - Input
Buttons_ CCKEY_ T - Input
Buttons_ CCKEY_ TAB - Input
Buttons_ CCKEY_ TILDE - Input
Buttons_ CCKEY_ U - Input
Buttons_ CCKEY_ UP - Input
Buttons_ CCKEY_ V - Input
Buttons_ CCKEY_ VOLUME_ DOWN - Input
Buttons_ CCKEY_ VOLUME_ MUTE - Input
Buttons_ CCKEY_ VOLUME_ UP - Input
Buttons_ CCKEY_ W - Input
Buttons_ CCKEY_ X - Input
Buttons_ CCKEY_ Y - Input
Buttons_ CCKEY_ Z - Input
Buttons_ CCMOUSE_ L - Input
Buttons_ CCMOUSE_ M - Input
Buttons_ CCMOUSE_ R - Input
Buttons_ CCMOUSE_ X1 - Input
Buttons_ CCMOUSE_ X2 - Input
Buttons_ CCMOUSE_ X3 - Input
Buttons_ CCMOUSE_ X4 - Input
Buttons_ CCMOUSE_ X5 - Input
Buttons_ CCMOUSE_ X6 - Input
Buttons_ CCPAD_ 1 - Input
Buttons_ CCPAD_ 2 - Input
Buttons_ CCPAD_ 3 - Input
Buttons_ CCPAD_ 4 - Input
Buttons_ CCPAD_ 5 - Input
Buttons_ CCPAD_ 6 - Input
Buttons_ CCPAD_ 7 - Input
Buttons_ CCPAD_ CDOWN - Input
Buttons_ CCPAD_ CLEFT - Input
Buttons_ CCPAD_ CRIGHT - Input
Buttons_ CCPAD_ CUP - Input
Buttons_ CCPAD_ DOWN - Input
Buttons_ CCPAD_ L - Input
Buttons_ CCPAD_ LEFT - Input
Buttons_ CCPAD_ LSTICK - Input
Buttons_ CCPAD_ R - Input
Buttons_ CCPAD_ RIGHT - Input
Buttons_ CCPAD_ RSTICK - Input
Buttons_ CCPAD_ SELECT - Input
Buttons_ CCPAD_ START - Input
Buttons_ CCPAD_ UP - Input
Buttons_ CCPAD_ ZL - Input
Buttons_ CCPAD_ ZR - Input
Buttons_ CCWHEEL_ DOWN - Input
Buttons_ CCWHEEL_ LEFT - Input
Buttons_ CCWHEEL_ RIGHT - Input
Buttons_ CCWHEEL_ UP - Input
Buttons_ INPUT_ CLIPBOARD_ COPY - Input
Buttons_ INPUT_ CLIPBOARD_ PASTE - Input
Buttons_ INPUT_ COUNT - Input
Buttons_ INPUT_ NONE - Input_
Display Names - Input_
Storage Names - Input_
Touch Mode - Int16_
MaxValue - Int32_
MaxValue - Int32_
MinValue - KB_
B_ BACK - KB_
B_ CAPS - KB_
B_ CLOSE - KB_
B_ ENTER - KB_
B_ SHIFT - KB_
B_ SPACE - KB_
TILE_ SIZE - KEYBOARD_
FLAG_ SEND - KeyBind_
Defaults - Key_
Ascii_ Names - Key_
Function_ Names - Keyboard
Type_ KEYBOARD_ TYPE_ INTEGER - Keyboard
Type_ KEYBOARD_ TYPE_ NUMBER - Keyboard
Type_ KEYBOARD_ TYPE_ PASSWORD - Keyboard
Type_ KEYBOARD_ TYPE_ TEXT - LIGHT_
FLAG_ SHADES_ FROM_ BELOW - LINPUT_
HEIGHT - LLAYOUT_
EXTRA - LLAYOUT_
HEIGHT - LLAYOUT_
WIDTH - LLINE_
HEIGHT - LOPT_
AUTO_ CLOSE - LOPT_
PASSWORD - LOPT_
SESSION - LOPT_
SHOW_ EMPTY - LOPT_
USERNAME - LU_
HAS_ PITCH - LU_
HAS_ POS - LU_
HAS_ ROTX - LU_
HAS_ ROTZ - LU_
HAS_ YAW - LU_
ORI_ INTERPOLATE - LU_
POS_ ABSOLUTE_ INSTANT - LU_
POS_ ABSOLUTE_ SMOOTH - LU_
POS_ MODEMASK - LU_
POS_ RELATIVE_ SHIFT - LU_
POS_ RELATIVE_ SMOOTH - LWIDGET_
TYPE_ LWIDGET_ BUTTON - LWIDGET_
TYPE_ LWIDGET_ CHECKBOX - LWIDGET_
TYPE_ LWIDGET_ INPUT - LWIDGET_
TYPE_ LWIDGET_ LABEL - LWIDGET_
TYPE_ LWIDGET_ LINE - LWIDGET_
TYPE_ LWIDGET_ SLIDER - LWIDGET_
TYPE_ LWIDGET_ TABLE - Lighting
Mode_ LIGHTING_ MODE_ CLASSIC - Lighting
Mode_ LIGHTING_ MODE_ COUNT - Lighting
Mode_ LIGHTING_ MODE_ FANCY - MATH_
DEG2RAD - MATH_
LARGENUM - MATH_PI
- MATH_
RAD2DEG - MAX_
CUSTOM_ MODELS - MAX_
CUSTOM_ MODEL_ ANIMS - MAX_
CUSTOM_ MODEL_ PARTS - MAX_
LOCAL_ PLAYERS - MAX_
NET_ PLAYERS - MENUINPUTWIDGET_
MAX - MILLIS_
PER_ SEC - MODEL_
BOX_ VERTICES - MODEL_
FLAG_ CLEAR_ HAT - MODEL_
FLAG_ INITED - MODEL_
QUAD_ VERTICES - Matrix
Type__ MATRIX_ PROJ - Matrix
Type__ MATRIX_ VIEW - Matrix_
Identity - Identity matrix. (A * Identity = A)
- MsgType_
MSG_ TYPE_ ANNOUNCEMENT - MsgType_
MSG_ TYPE_ BIGANNOUNCEMENT - MsgType_
MSG_ TYPE_ BOTTOMRIGHT_ 1 - MsgType_
MSG_ TYPE_ BOTTOMRIGHT_ 2 - MsgType_
MSG_ TYPE_ BOTTOMRIGHT_ 3 - MsgType_
MSG_ TYPE_ CLIENTSTATUS_ 1 - MsgType_
MSG_ TYPE_ CLIENTSTATUS_ 2 - MsgType_
MSG_ TYPE_ EXTRASTATUS_ 1 - MsgType_
MSG_ TYPE_ EXTRASTATUS_ 2 - MsgType_
MSG_ TYPE_ NORMAL - MsgType_
MSG_ TYPE_ SMALLANNOUNCEMENT - MsgType_
MSG_ TYPE_ STATUS_ 1 - MsgType_
MSG_ TYPE_ STATUS_ 2 - MsgType_
MSG_ TYPE_ STATUS_ 3 - NATIVE_
STR_ LEN - Name
Mode_ NAME_ MODE_ ALL - Name
Mode_ NAME_ MODE_ ALL_ HOVERED - Name
Mode_ NAME_ MODE_ ALL_ UNSCALED - Name
Mode_ NAME_ MODE_ COUNT - Name
Mode_ NAME_ MODE_ HOVERED - Name
Mode_ NAME_ MODE_ NONE - OFD_
UPLOAD_ DELETE - OFD_
UPLOAD_ PERSIST - OGG_
BUFFER_ SIZE - OPCODE__
OPCODE_ ADD_ ENTITY - OPCODE__
OPCODE_ BULK_ BLOCK_ UPDATE - OPCODE__
OPCODE_ CINEMATIC_ GUI - OPCODE__
OPCODE_ COUNT - OPCODE__
OPCODE_ CUSTOM_ BLOCK_ LEVEL - OPCODE__
OPCODE_ DEFINE_ BLOCK - OPCODE__
OPCODE_ DEFINE_ BLOCK_ EXT - OPCODE__
OPCODE_ DEFINE_ EFFECT - OPCODE__
OPCODE_ DEFINE_ MODEL - OPCODE__
OPCODE_ DEFINE_ MODEL_ PART - OPCODE__
OPCODE_ ENTITY_ TELEPORT - OPCODE__
OPCODE_ ENTITY_ TELEPORT_ EXT - OPCODE__
OPCODE_ ENV_ SET_ COLOR - OPCODE__
OPCODE_ ENV_ SET_ MAP_ APPEARANCE - OPCODE__
OPCODE_ ENV_ SET_ MAP_ PROPERTY - OPCODE__
OPCODE_ ENV_ SET_ MAP_ URL - OPCODE__
OPCODE_ ENV_ SET_ WEATHER - OPCODE__
OPCODE_ EXT_ ADD_ ENTITY - OPCODE__
OPCODE_ EXT_ ADD_ ENTIT Y2 - OPCODE__
OPCODE_ EXT_ ADD_ PLAYER_ NAME - OPCODE__
OPCODE_ EXT_ ENTRY - OPCODE__
OPCODE_ EXT_ INFO - OPCODE__
OPCODE_ EXT_ REMOVE_ PLAYER_ NAME - OPCODE__
OPCODE_ HACK_ CONTROL - OPCODE__
OPCODE_ HANDSHAKE - OPCODE__
OPCODE_ HOLD_ THIS - OPCODE__
OPCODE_ KICK - OPCODE__
OPCODE_ LEVEL_ BEGIN - OPCODE__
OPCODE_ LEVEL_ DATA - OPCODE__
OPCODE_ LEVEL_ END - OPCODE__
OPCODE_ LIGHTING_ MODE - OPCODE__
OPCODE_ MAKE_ SELECTION - OPCODE__
OPCODE_ MESSAGE - OPCODE__
OPCODE_ ORI_ UPDATE - OPCODE__
OPCODE_ PING - OPCODE__
OPCODE_ PLAYER_ CLICK - OPCODE__
OPCODE_ PLUGIN_ MESSAGE - OPCODE__
OPCODE_ RELPOS_ AND_ ORI_ UPDATE - OPCODE__
OPCODE_ RELPOS_ UPDATE - OPCODE__
OPCODE_ REMOVE_ ENTITY - OPCODE__
OPCODE_ REMOVE_ SELECTION - OPCODE__
OPCODE_ SET_ BLOCK - OPCODE__
OPCODE_ SET_ BLOCK_ CLIENT - OPCODE__
OPCODE_ SET_ BLOCK_ PERMISSION - OPCODE__
OPCODE_ SET_ ENTITY_ PROPERTY - OPCODE__
OPCODE_ SET_ HOTBAR - OPCODE__
OPCODE_ SET_ INVENTORY_ ORDER - OPCODE__
OPCODE_ SET_ MODEL - OPCODE__
OPCODE_ SET_ PERMISSION - OPCODE__
OPCODE_ SET_ REACH - OPCODE__
OPCODE_ SET_ SPAWNPOINT - OPCODE__
OPCODE_ SET_ TEXT_ COLOR - OPCODE__
OPCODE_ SET_ TEXT_ HOTKEY - OPCODE__
OPCODE_ SPAWN_ EFFECT - OPCODE__
OPCODE_ TWO_ WAY_ PING - OPCODE__
OPCODE_ UNDEFINE_ BLOCK - OPCODE__
OPCODE_ UNDEFINE_ MODEL - OPCODE__
OPCODE_ VELOCITY_ CONTROL - OPT_
ANAGLYP H3D - OPT_
BLACK_ TEXT - OPT_
BLOCK_ PHYSICS - OPT_
CAMERA_ CLIPPING - OPT_
CAMERA_ MASS - OPT_
CAMERA_ SMOOTH - OPT_
CHATLINES - OPT_
CHAT_ AUTO_ SCALE - OPT_
CHAT_ LOGGING - OPT_
CHAT_ SCALE - OPT_
CLASSIC_ ARM_ MODEL - OPT_
CLASSIC_ CHAT - OPT_
CLASSIC_ GUI - OPT_
CLASSIC_ HACKS - OPT_
CLASSIC_ INVENTORY - OPT_
CLASSIC_ MODE - OPT_
CLASSIC_ OPTIONS - OPT_
CLASSIC_ TABLIST - OPT_
CLICKABLE_ CHAT - OPT_CPE
- OPT_
CROSSHAIR_ SCALE - OPT_
CUSTOM_ BLOCKS - OPT_
DEFAULT_ TEX_ PACK - OPT_
DPI_ SCALING - OPT_
ENTITY_ SHADOW - OPT_
FIELD_ OF_ VIEW - OPT_
FONT_ NAME - OPT_
FORCE_ OPENAL - OPT_
FPS_ LIMIT - OPT_
FULL_ BLOCK_ STEP - OPT_
GAME_ VERSION - OPT_
GRAB_ CURSOR - OPT_
HACKS_ ENABLED - OPT_
HACK_ PERM_ MSGS - OPT_
HOTBAR_ SCALE - OPT_
HTTPS_ VERIFY - OPT_
HTTP_ ONLY - OPT_
INVENTORY_ SCALE - OPT_
INVERT_ MOUSE - OPT_
INV_ SCROLLBAR_ SCALE - OPT_
JUMP_ VELOCITY - OPT_
LANDSCAPE_ MODE - OPT_
LIGHTING_ MODE - OPT_
MAX_ CHUNK_ UPDATES - OPT_
MAX_ MUSIC_ DELAY - OPT_
MIN_ MUSIC_ DELAY - OPT_
MIPMAPS - OPT_
MODIFIABLE_ LIQUIDS - OPT_
MUSIC_ VOLUME - OPT_
NAMES_ MODE - OPT_
NOCLIP_ SLIDE - OPT_
PUSHBACK_ PLACING - OPT_
RAW_ INPUT - OPT_
RENDER_ TYPE - OPT_
SELECTED_ BLOCK_ OUTLINE_ COLOR - OPT_
SELECTED_ BLOCK_ OUTLINE_ OPACITY - OPT_
SELECTED_ BLOCK_ OUTLINE_ SCALE - OPT_
SENSITIVITY - OPT_
SERVER_ TEXTURES - OPT_
SHOW_ BLOCK_ IN_ HAND - OPT_
SHOW_ FPS - OPT_
SIMPLE_ ARMS_ ANIM - OPT_
SKIN_ SERVER - OPT_
SMOOTH_ LIGHTING - OPT_
SOUND_ VOLUME - OPT_
SPEED_ FACTOR - OPT_
TAB_ AUTOCOMPLETE - OPT_
TOUCH_ BUTTONS - OPT_
TOUCH_ HALIGN - OPT_
TOUCH_ SCALE - OPT_
USE_ CHAT_ FONT - OPT_
VIEW_ BOBBING - OPT_
VIEW_ DISTANCE - OPT_
WINDOW_ HEIGHT - OPT_
WINDOW_ WIDTH - OPT_
WOM_ STYLE_ HACKS - PACKEDCOL_
A_ MASK - PACKEDCOL_
A_ SHIFT - PACKEDCOL_
B_ MASK - PACKEDCOL_
B_ SHIFT - PACKEDCOL_
G_ MASK - PACKEDCOL_
G_ SHIFT - PACKEDCOL_
RGB_ MASK - PACKEDCOL_
R_ MASK - PACKEDCOL_
R_ SHIFT - PACKEDCOL_
SHADE_ X - PACKEDCOL_
SHADE_ YMIN - PACKEDCOL_
SHADE_ Z - PACKEDCOL_
WHITE - PAD_
AXIS_ PAD_ AXIS_ LEFT - PAD_
AXIS_ PAD_ AXIS_ RIGHT - PNG_
MAX_ DIMS - PNG_
SIG_ SIZE - PROTOCOL_
VERSION__ PROTOCOL_ 0017 - PROTOCOL_
VERSION__ PROTOCOL_ 0019 - PROTOCOL_
VERSION__ PROTOCOL_ 0020 - PROTOCOL_
VERSION__ PROTOCOL_ 0030 - PadBind_
Defaults - Pad_
Display Names - Pad_
Names - Pointers_
Count - REGISTERNEW_
URL - RESOURCE_
SERVER - RESPAWN_
NOT_ FOUND - ROPT_IP
- ROPT_
MPPASS - ROPT_
PORT - ROPT_
SERVER - ROPT_
USER - Rotate
Order_ ROTATE_ ORDER_ XYZ - Rotate
Order_ ROTATE_ ORDER_ XZY - Rotate
Order_ ROTATE_ ORDER_ YZX - Rotate
Order_ ROTATE_ ORDER_ ZYX - SECS_
PER_ DAY - SECS_
PER_ HOUR - SECS_
PER_ MIN - SERVICES_
SERVER - SIZEOF_
VERTEX_ COLOURED - SIZEOF_
VERTEX_ TEXTURED - SKINS_
SERVER - SKIN_
FETCH_ COMPLETED - SKIN_
FETCH_ DOWNLOADING - SKIN_
TYPE_ SKIN_ 64x32 - SKIN_
TYPE_ SKIN_ 64x64 - SKIN_
TYPE_ SKIN_ 64x64_ SLIM - SKIN_
TYPE_ SKIN_ INVALID - SOCKET_
MAX_ ADDRS - SOPT_
SERVICES - STRINGSBUFFER_
BUFFER_ DEF_ SIZE - STRINGSBUFFER_
DEF_ LEN_ MASK - STRINGSBUFFER_
DEF_ LEN_ SHIFT - STRINGSBUFFER_
FLAGS_ DEF_ ELEMS - STRING_
INT_ CHARS - STRING_
SIZE - Screen3DS_
BOTTOM_ SCREEN - Screen3DS_
TOP_ SCREEN - Shadow
Mode_ SHADOW_ MODE_ CIRCLE - Shadow
Mode_ SHADOW_ MODE_ CIRCLE_ ALL - Shadow
Mode_ SHADOW_ MODE_ COUNT - Shadow
Mode_ SHADOW_ MODE_ NONE - Shadow
Mode_ SHADOW_ MODE_ SNAP_ TO_ BLOCK - Socket_
Poll Mode_ SOCKET_ POLL_ READ - Socket_
Poll Mode_ SOCKET_ POLL_ WRITE - Soft
Keyboard_ SOFT_ KEYBOARD_ NONE - Soft
Keyboard_ SOFT_ KEYBOARD_ RESIZE - Soft
Keyboard_ SOFT_ KEYBOARD_ SHIFT - Soft
Keyboard_ SOFT_ KEYBOARD_ VIRTUAL - Sound
Type_ SOUND_ CLOTH - Sound
Type_ SOUND_ COUNT - Sound
Type_ SOUND_ GLASS - Sound
Type_ SOUND_ GRASS - Sound
Type_ SOUND_ GRAVEL - Sound
Type_ SOUND_ METAL - Sound
Type_ SOUND_ NONE - Sound
Type_ SOUND_ SAND - Sound
Type_ SOUND_ SNOW - Sound
Type_ SOUND_ STONE - Sound
Type_ SOUND_ WOOD - TABLE_
MAX_ VERTICES - TABLIST_
MAX_ NAMES - TEXTATLAS_
MAX_ WIDTHS - TEXTGROUPWIDGET_
LEN - TEXTURE_
FLAG_ BILINEAR - TEXTURE_
FLAG_ DYNAMIC - TEXTURE_
FLAG_ LOWRES - TEXTURE_
FLAG_ MANAGED - TEXTURE_
FLAG_ NONPO W2 - TEXTWIDGET_
MAX - TOUCH_
TYPE_ ALL - TOUCH_
TYPE_ BLOCKS - TOUCH_
TYPE_ CAMERA - TOUCH_
TYPE_ GUI - TREE_
MAX_ COUNT - UInt8_
MaxValue - UInt16_
MaxValue - UNIX_
EPOCH_ SECONDS - UPDATES_
SERVER - UPDATE_
FILE - URL_
MAX_ SIZE - UV2_
Scale - VORBIS_
MAX_ BLOCK_ SIZE - VORBIS_
MAX_ CHANS - Vertex
Format__ VERTEX_ FORMAT_ COLOURED - Vertex
Format__ VERTEX_ FORMAT_ TEXTURED - WIDGET_
FLAG_ DISABLED - WIDGET_
FLAG_ MAINSCREEN - WIDGET_
FLAG_ SELECTABLE - WORLD_
UUID_ LEN - Weather__
WEATHER_ RAINY - Weather__
WEATHER_ SNOWY - Weather__
WEATHER_ SUNNY - Window
State_ WINDOW_ STATE_ FULLSCREEN - Window
State_ WINDOW_ STATE_ MINIMISED - Window
State_ WINDOW_ STATE_ NORMAL - _NL
- bind
Names - control
Chars - extended
Chars
Statics§
- Atlas1D⚠
- Atlas2D⚠
- Block
Events ⚠ - Blocks⚠
- Camera⚠
- Chat
Events ⚠ - Controller
Events ⚠ - Display
Info ⚠ - Drawer⚠
- Drawer2D⚠
- Entities⚠
- Entity
Events ⚠ - Env⚠
- EventAPI
Version ⚠ - Game⚠
- Gfx⚠
- GfxEvents⚠
- Gui⚠
- Input
Events ⚠ - Inventory⚠
- Lighting⚠
- Models⚠
- NetEvents⚠
- Physics⚠
- Pointer
Events ⚠ - Pointers⚠
- Protocol⚠
- Server⚠
- TabList⚠
- TabList
Events ⚠ - Texture
Events ⚠ - User
Events ⚠ - Window
Events ⚠ - Window
Info ⚠ - World⚠
- World
Events ⚠
Functions§
- AABB_
Make ⚠ - Bitmap_
Scale ⚠ - Block_
FindID ⚠ - Block_
Parse ⚠ - Block_
UNSAFE_ ⚠GetName - BoxDesc_
Build ⚠Box - BoxDesc_
Build ⚠Rotated Box - BoxDesc_
XQuad ⚠ - BoxDesc_
XQuad2 ⚠ - BoxDesc_
YQuad ⚠ - BoxDesc_
YQuad2 ⚠ - BoxDesc_
ZQuad ⚠ - BoxDesc_
ZQuad2 ⚠ - CPE_
Send ⚠Plugin Message - Camera_
Register ⚠ - Chat_
Add ⚠ - Chat_
Add1 ⚠ - Chat_
Add2 ⚠ - Chat_
Add3 ⚠ - Chat_
Add4 ⚠ - Chat_
AddOf ⚠ - Chat_
AddRaw ⚠ - Chat_
Send ⚠ - Clipboard_
GetText ⚠ - Clipboard_
SetText ⚠ - Commands_
Register ⚠ - Context2D_
Alloc ⚠ - Context2D_
Clear ⚠ - Context2D_
Draw ⚠Pixels - Context2D_
Draw ⚠Text - Context2D_
Free ⚠ - Context2D_
Make ⚠Texture - Context2D_
Wrap ⚠ - Convert_
CP437 ToUnicode - Convert_
Codepoint ToCP437 - Convert_
Parse ⚠Bool - Convert_
Parse ⚠Float - Convert_
Parse ⚠Int - Convert_
ParseU ⚠Int8 - Convert_
ParseU ⚠Int16 - Convert_
ParseU ⚠Int64 - Convert_
TryCodepoint ⚠ToCP437 - Date
Time_ ⚠Current Local - Date
Time_ ⚠CurrentUTC - Deflate_
Make ⚠Stream - Directory_
Enum ⚠ - Drawer2D_
Make ⚠Text Texture - Drawer2D_
Text ⚠Height - Drawer2D_
Text ⚠Width - Drawer_
XMax ⚠ - Drawer_
XMin ⚠ - Drawer_
YMax ⚠ - Drawer_
YMin ⚠ - Drawer_
ZMax ⚠ - Drawer_
ZMin ⚠ - Dynamic
Lib_ ⚠Describe Error - Dynamic
Lib_ ⚠Get - Dynamic
Lib_ ⚠Get2 - Dynamic
Lib_ ⚠Load - Dynamic
Lib_ ⚠Load2 - Entity_
GetTransform ⚠ - Entity_
Init ⚠ - Entity_
SetModel ⚠ - Entity_
Touches ⚠Any - Env_
Reset ⚠ - Env_
SetClouds ⚠Col - Env_
SetClouds ⚠Height - Env_
SetClouds ⚠Speed - Env_
SetEdge ⚠Block - Env_
SetEdge ⚠Height - Env_
SetExp ⚠Fog - Env_
SetFog ⚠Col - Env_
SetLamp ⚠Light Col - Env_
SetLava ⚠Light Col - Env_
SetShadow ⚠Col - Env_
SetSides ⚠Block - Env_
SetSides ⚠Offset - Env_
SetSky ⚠Col - Env_
SetSkybox ⚠Col - Env_
SetSkybox ⚠HorSpeed - Env_
SetSkybox ⚠VerSpeed - Env_
SetSun ⚠Col - Env_
SetWeather ⚠ - Env_
SetWeather ⚠Fade - Env_
SetWeather ⚠Speed - Event_
Raise ⚠Block - Event_
Raise ⚠Chat - Event_
Raise ⚠Entry - Event_
Raise ⚠Float - Event_
Raise ⚠Input - Event_
Raise ⚠Int - Event_
Raise ⚠Plugin Message - Event_
Raise ⚠RawMove - Event_
Raise ⚠String - Event_
Raise ⚠Void - Event_
Register ⚠ - Event_
Register ⚠Block - Event_
Register ⚠Chat - Event_
Register ⚠Entry - Event_
Register ⚠Float - Event_
Register ⚠Input - Event_
Register ⚠Int - Event_
Register ⚠Plugin Message - Event_
Register ⚠RawMove - Event_
Register ⚠String - Event_
Register ⚠Void - Event_
Unregister ⚠ - Event_
Unregister ⚠Block - Event_
Unregister ⚠Chat - Event_
Unregister ⚠Entry - Event_
Unregister ⚠Float - Event_
Unregister ⚠Input - Event_
Unregister ⚠Int - Event_
Unregister ⚠Plugin Message - Event_
Unregister ⚠RawMove - Event_
Unregister ⚠String - Event_
Unregister ⚠Void - Font_
Free ⚠ - Font_
Make ⚠ - GZip_
Make ⚠Stream - Game_
Change ⚠Block - Game_
Update ⚠Block - Gfx_
Bind ⚠Dynamic Vb - Gfx_
Bind ⚠Ib - Gfx_
Bind ⚠Texture - Gfx_
Bind ⚠Vb - Gfx_
Clear ⚠Buffers - Gfx_
Clear ⚠Color - Gfx_
Create ⚠Dynamic Vb - Gfx_
Create ⚠Ib2 - Gfx_
Create ⚠Texture - Gfx_
Create ⚠Vb - Gfx_
Delete ⚠Dynamic Vb - Gfx_
Delete ⚠Ib - Gfx_
Delete ⚠Texture - Gfx_
Delete ⚠Vb - Gfx_
Depth ⚠Only Rendering - Gfx_
Disable ⚠Mipmaps - Gfx_
Disable ⚠Texture Offset - Gfx_
Draw ⚠Vb_ Indexed Tris - Gfx_
Draw ⚠Vb_ Indexed Tris_ Range - Gfx_
Draw ⚠Vb_ Lines - Gfx_
Enable ⚠Mipmaps - Gfx_
Enable ⚠Texture Offset - Gfx_
GetFog ⚠ - Gfx_
Load ⚠Matrix - Gfx_
Lock ⚠Dynamic Vb - Gfx_
Lock ⚠Vb - Gfx_
Make2D Quad - Gfx_
SetAlpha ⚠ArgBlend - Gfx_
SetAlpha ⚠Blending - Gfx_
SetAlpha ⚠Test - Gfx_
SetColor ⚠Write - Gfx_
SetDepth ⚠Test - Gfx_
SetDepth ⚠Write - Gfx_
SetDynamic ⚠VbData - Gfx_
SetFace ⚠Culling - Gfx_
SetFog ⚠ - Gfx_
SetFog ⚠Col - Gfx_
SetFog ⚠Density - Gfx_
SetFog ⚠End - Gfx_
SetFog ⚠Mode - Gfx_
SetScissor ⚠ - Gfx_
SetTexturing ⚠ - Gfx_
SetVertex ⚠Format - Gfx_
SetViewport ⚠ - Gfx_
Unlock ⚠Dynamic Vb - Gfx_
Unlock ⚠Vb - Gfx_
Update ⚠Dynamic Vb_ Indexed Tris - Gfx_
Update ⚠Texture Part - Gradient_
Blend ⚠ - Gradient_
Noise ⚠ - Gradient_
Vertical ⚠ - Gui_Add⚠
- Gui_
GetInput ⚠Grab - Gui_
GetScreen ⚠ - Gui_
Remove ⚠ - IVec3_
Floor - IVec3_
Max - IVec3_
MaxValue - Returns a vector with all components set to Int32_MaxValue.
- IVec3_
Min - IVec3_
ToVec3 - Inflate_
Init2 ⚠ - Inflate_
Make ⚠Stream2 - Inventory_
Get - Gets the block at the nth index in the current hotbar.
- Inventory_
Selected Block - Gets the currently selected block.
- Inventory_
Set - Sets the block at the nth index in the current hotbar.
- KeyBind_
IsPressed ⚠ - MapImporter_
Find ⚠ - MapImporter_
Register ⚠ - Map_
Load ⚠From - Math_
Cos ⚠ - Math_
CosF ⚠ - Math_
IsPow Of2 - Math_
Next PowOf2 - Math_
Sin ⚠ - Math_
SinF ⚠ - Matrix_
Identity Value - Matrix_
Look Rot - Matrix_
Mul ⚠ - Matrix_
Orthographic - Matrix_
Perspective Field OfView - Matrix_
RotateX ⚠ - Matrix_
RotateY ⚠ - Matrix_
RotateZ ⚠ - Matrix_
Scale ⚠ - Matrix_
Translate ⚠ - Mem_
Alloc ⚠ - Mem_
Alloc ⚠Cleared - Mem_
Free ⚠ - Mem_
Realloc ⚠ - Mem_
TryAlloc ⚠ - Mem_
TryAlloc ⚠Cleared - Mem_
TryRealloc ⚠ - Model
Part_ Init - Model_
Apply ⚠Texture - Model_
Draw ⚠ArmPart - Model_
Draw ⚠Part - Model_
Draw ⚠Rotate - Model_
Get ⚠ - Model_
Init ⚠ - Model_
Register ⚠ - Model_
Register ⚠Texture - Model_
Render ⚠ - Model_
Setup ⚠State - Model_
UpdateVB ⚠ - Mutex_
Create ⚠ - Mutex_
Free ⚠ - Mutex_
Lock ⚠ - Mutex_
Unlock ⚠ - NetPlayer_
Init ⚠ - Options_
Get ⚠ - Options_
GetBool ⚠ - Options_
GetEnum ⚠ - Options_
GetFloat ⚠ - Options_
GetInt ⚠ - Options_
Reload ⚠ - Options_
Save ⚠IfChanged - Options_
Set ⚠ - Options_
SetBool ⚠ - Options_
SetInt ⚠ - Options_
SetString ⚠ - Packed
Col_ A - Packed
Col_ A_ Bits - Packed
Col_ B - Packed
Col_ B_ Bits - Packed
Col_ G - Packed
Col_ G_ Bits - Packed
Col_ ⚠Lerp - Packed
Col_ Make - Packed
Col_ R - Packed
Col_ R_ Bits - Packed
Col_ ⚠Scale - Packed
Col_ ⚠Screen Blend - Packed
Col_ ⚠Tint - Particle_
DoRender - Png_
Decode ⚠ - Process_
Exit ⚠ - Process_
Start ⚠Game2 - Process_
Start ⚠Open - Random_
Float ⚠ - Random_
Next ⚠ - Random_
Seed ⚠ - Scheduled
Task_ ⚠Add - Selections_
Add ⚠ - Selections_
Remove ⚠ - Stopwatch_
Elapsed ⚠Microseconds - Stopwatch_
Measure ⚠ - Stream_
Create ⚠File - Stream_
From ⚠File - Stream_
Open ⚠File - Stream_
Read ⚠ - Stream_
Read ⚠Line - Stream_
Readonly ⚠Buffered - Stream_
Readonly ⚠Memory - Stream_
Readonly ⚠Portion - Stream_
Write ⚠ - Stream_
Write ⚠Line - String_
Append ⚠ - String_
Append ⚠Bool - String_
AppendC ⚠P1252 - String_
Append ⚠Colorless - String_
Append ⚠Const - String_
Append ⚠Float - String_
Append ⚠Hex - String_
Append ⚠Int - String_
Append ⚠Padded Int - String_
Append ⚠String - String_
AppendU ⚠Int32 - String_
Append ⚠Utf8 - String_
Append ⚠Utf16 - String_
Calc ⚠Len - String_
Caseless ⚠Contains - String_
Caseless ⚠Ends - String_
Caseless ⚠Equals - String_
Caseless ⚠Equals Const - String_
Caseless ⚠Starts - String_
Compare ⚠ - String_
Copy ⚠ - String_
Copy ⚠ToRaw - String_
Delete ⚠At - String_
Encode ⚠Utf8 - String_
Equals ⚠ - String_
Format1 ⚠ - String_
Format2 ⚠ - String_
Format3 ⚠ - String_
Format4 ⚠ - String_
From ⚠Readonly - String_
Index ⚠OfAt - String_
Index ⚠OfConst - String_
Init ⚠ - Safety
- String_
Insert ⚠At - String_
Last ⚠Index OfAt - String_
UNSAFE_ ⚠Separate - String_
UNSAFE_ ⚠Split - String_
UNSAFE_ ⚠Split By - String_
UNSAFE_ ⚠Substring - String_
UNSAFE_ ⚠Substring At - String_
UNSAFE_ ⚠Trim End - String_
UNSAFE_ ⚠Trim Start - Strings
Buffer_ ⚠Add - Strings
Buffer_ ⚠Remove - Strings
Buffer_ ⚠UNSAFE_ Get - SysFonts_
GetNames ⚠ - TabList_
Remove ⚠ - TabList_
Set ⚠ - Tan_
Simple - Texture
Pack_ ⚠Extract - Thread_
Detach ⚠ - Thread_
Join ⚠ - Thread_
Run ⚠ - Thread_
Sleep ⚠ - UNSAFE_
GetString ⚠ - Vec3_
BigPos - Vec3_
Create3 - Vec3_
Equals - Whether all of the components of the two vectors are equal.
- Vec3_
GetDir Vector - Returns a normalised vector facing in the direction described by the given yaw and pitch.
- Vec3_
Length Squared - Returns the squared length of the vector. Squared length can be used for comparison, to avoid a costly sqrt() However, you must sqrt() this when adding lengths.
- Vec3_
Lerp - Linearly interpolates components of two vectors.
- Vec3_
Normalize - Scales all components of a vector to lie in [-1, 1]
- Vec3_
RotateX - Vec3_
RotateY - Vec3_
Rotate Y3 - Vec3_
RotateZ - Vec3_
Transform - Transforms a vector by the given matrix.
- Vec3_
TransformY - Same as Vec3_Transform, but faster since x and z are assumed as 0.
- Waitable_
Create ⚠ - Waitable_
Free ⚠ - Waitable_
Signal ⚠ - Waitable_
Wait ⚠ - Waitable_
Wait ⚠For - Window_
SetTitle ⚠ - Window_
Show ⚠Dialog - World_
Blocks - World_
Blocks2 - World_
GetBlock - World_
NewMap ⚠ - World_
Pack - World_
SetNew ⚠Map - ZLib_
Make ⚠Stream
Type Aliases§
- AXIS_
BEHAVIOUR - AXIS_
SENSITIVITY - BLOCKID
- Bind
Mapping - Bind
Released - Bind
Triggered - Bitmap
Col - BlockID
- Block
Raw - Button_
GetBool - Button_
GetEnum - Button_
GetHex - Button_
GetInt - Button_
GetNum - Button_
SetBool - Button_
SetEnum - Button_
SetHex - Button_
SetInt - Button_
SetNum - CC_
ERRORS - Collide
Type - Custom
Model Anim Axis - Custom
Model Anim Type - Default
ZipCallback - Directory_
Enum Callback - Draw
Type - EntityID
- Entity
Type - Entity_
Touches Condition - Entry
List_ Filter - EnvVar
- Event_
Block_ Callback - Event_
Chat_ Callback - Event_
Entry_ Callback - Event_
Float_ Callback - Event_
Input_ Callback - Event_
Int_ Callback - Event_
Lighting Mode_ Callback - Event_
PadAxis_ Callback - Event_
Plugin Message_ Callback - Event_
RawMove_ Callback - Event_
String_ Callback - Event_
Void_ Callback - FACE_
CONSTS - FONT_
FLAGS - FP_
Block_ UNSAFE_ GetName - FP_
Chat_ Add - FP_
Chat_ AddOf - FP_
Chat_ Send - FP_
Commands_ Register - FP_
GZip_ Make Stream - FP_
Random_ Next - FP_
Random_ Seed - FP_
Stream_ Create File - FP_
Stream_ Open File - FP_
Stream_ Read - FP_
Stream_ Write - FP_
String_ Append Const - FP_
String_ Caseless Contains - FP_
String_ Caseless Ends - FP_
String_ Caseless Equals - FP_
String_ Caseless Equals Const - FP_
String_ Caseless Starts - FP_
String_ Equals - FP_
String_ Format1 - FP_
String_ Format2 - FP_
String_ Format3 - FP_
String_ Format4 - FP_
ZLib_ Make Stream - Face
- Fallback
Font_ Plotter - Fetcher
Error Callback - File
Dialog Callback - File_
Seek From - FogFunc
- FogFunc_
- FpsLimit
Method - GAME_
VERSION_ - Game_
Draw2D Hook - GfxBuffers
- GfxBuffers_
- GfxResourceID
- Gfx_
FillIB Func - GuiAnchor
- GuiPriority
- Hotkey
Modifiers - Http
Progress - Http
Request Type - IVec3
- Input
Bind - Input
Bind_ - Input
Buttons - Input
Device_ IsPressed - Json
OnNew - Json
OnValue - Keyboard
Type - LBackend_
Draw Hook - LCheckbox
Changed - LScreen_
Func - LWIDGET_
TYPE - LWeb
Task_ Error Callback - LWidget
Func - Lighting
Mode - Logger_
Describe Error - Logger_
DoWarn - MapImport
Func - Matrix
Type - Matrix
Type_ - Menu
Input Done - MsgType
- Name
Mode - Net_
Handler - OPCODE_
- PAD_
AXIS - PROTOCOL_
VERSION_ - Packed
Col - Physics
Handler - Png_
RowGetter - RNGState
- Rect2D
- Rotate
Order - SKIN_
TYPE - Scheduled
Task Callback - Screen3DS
- Shadow
Mode - Socket_
Poll Mode - Soft
Keyboard - Sound
Type - Special
Input Append Func - SysFont_
Register Callback - Text
Group Widget_ Get - Texture
Loc - Texture
Rec - Thread_
Start Func - TimeMS
- Vec2
- Vec3
- Vertex
Format - Vertex
Format_ - Weather_
- Widget_
Left Click - Window
State - Zip_
Process Entry - Zip_
Select Entry - cc_bool
- cc_
codepoint - cc_file
- cc_
filepath - cc_int8
- cc_
int16 - cc_
int32 - cc_
int64 - cc_
pointer - cc_
result - cc_
sockaddr - cc_
socket - cc_
string - cc_
uint8 - cc_
uint16 - cc_
uint32 - cc_
uint64 - cc_
uintptr - cc_
unichar - cc_
winstring