pub struct EnvVarChangedEventHandler { /* private fields */ }
Expand description
World environment variable changed by player/CPE/WoM config
Implementations§
Trait Implementations§
Source§impl Default for EnvVarChangedEventHandler
impl Default for EnvVarChangedEventHandler
Auto Trait Implementations§
impl Freeze for EnvVarChangedEventHandler
impl !RefUnwindSafe for EnvVarChangedEventHandler
impl !Send for EnvVarChangedEventHandler
impl !Sync for EnvVarChangedEventHandler
impl Unpin for EnvVarChangedEventHandler
impl !UnwindSafe for EnvVarChangedEventHandler
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more