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use crate::{
bindings::{cc_uint16, Bitmap, Texture, TextureRec},
OwnedGfxTexture,
};
use std::os::raw::c_short;
pub struct OwnedTexture {
texture: Texture,
#[allow(dead_code)]
gfx_texture: OwnedGfxTexture,
}
impl OwnedTexture {
pub fn new(
bmp: &mut Bitmap,
coords: (c_short, c_short),
size: (cc_uint16, cc_uint16),
uv: TextureRec,
) -> Self {
let gfx_texture = OwnedGfxTexture::new(bmp, true, false);
let texture = Texture {
ID: gfx_texture.resource_id,
X: coords.0,
Y: coords.1,
Width: size.0,
Height: size.1,
uv,
};
Self {
gfx_texture,
texture,
}
}
pub fn as_texture(&self) -> &Texture {
&self.texture
}
pub fn as_texture_mut(&mut self) -> &mut Texture {
&mut self.texture
}
pub unsafe fn get_texture(&self) -> Texture {
Texture { ..self.texture }
}
}
impl std::borrow::Borrow<Texture> for OwnedTexture {
fn borrow(&self) -> &Texture {
self.as_texture()
}
}