Struct classicube_sys::HacksComp
source · #[repr(C)]pub struct HacksComp {Show 30 fields
pub IsOp: cc_bool,
pub Floating: cc_bool,
pub _noclipping: cc_bool,
pub SpeedMultiplier: f32,
pub PushbackPlacing: cc_bool,
pub FullBlockStep: cc_bool,
pub Enabled: cc_bool,
pub CanAnyHacks: cc_bool,
pub CanUseThirdPerson: cc_bool,
pub CanSpeed: cc_bool,
pub CanFly: cc_bool,
pub CanRespawn: cc_bool,
pub CanNoclip: cc_bool,
pub CanPushbackBlocks: cc_bool,
pub CanSeeAllNames: cc_bool,
pub CanDoubleJump: cc_bool,
pub CanBePushed: cc_bool,
pub BaseHorSpeed: f32,
pub MaxJumps: c_int,
pub NoclipSlide: cc_bool,
pub WOMStyleHacks: cc_bool,
pub Noclip: cc_bool,
pub Flying: cc_bool,
pub FlyingUp: cc_bool,
pub FlyingDown: cc_bool,
pub Speeding: cc_bool,
pub HalfSpeeding: cc_bool,
pub MaxHorSpeed: f32,
pub HacksFlags: cc_string,
pub __HacksFlagsBuffer: [c_char; 128],
}
Fields§
§IsOp: cc_bool
§Floating: cc_bool
§_noclipping: cc_bool
§SpeedMultiplier: f32
§PushbackPlacing: cc_bool
§FullBlockStep: cc_bool
§Enabled: cc_bool
§CanAnyHacks: cc_bool
§CanUseThirdPerson: cc_bool
§CanSpeed: cc_bool
§CanFly: cc_bool
§CanRespawn: cc_bool
§CanNoclip: cc_bool
§CanPushbackBlocks: cc_bool
§CanSeeAllNames: cc_bool
§CanDoubleJump: cc_bool
§CanBePushed: cc_bool
§BaseHorSpeed: f32
§MaxJumps: c_int
§NoclipSlide: cc_bool
§WOMStyleHacks: cc_bool
§Noclip: cc_bool
§Flying: cc_bool
§FlyingUp: cc_bool
§FlyingDown: cc_bool
§Speeding: cc_bool
§HalfSpeeding: cc_bool
§MaxHorSpeed: f32
§HacksFlags: cc_string
§__HacksFlagsBuffer: [c_char; 128]
Trait Implementations§
source§impl PartialEq for HacksComp
impl PartialEq for HacksComp
impl StructuralPartialEq for HacksComp
Auto Trait Implementations§
impl Freeze for HacksComp
impl RefUnwindSafe for HacksComp
impl !Send for HacksComp
impl !Sync for HacksComp
impl Unpin for HacksComp
impl UnwindSafe for HacksComp
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more