Struct classicube_sys::OwnedChatCommand

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pub struct OwnedChatCommand {
    pub name: Box<CStr>,
    pub help: Vec<Box<CStr>>,
    pub command: Box<ChatCommand>,
}

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§name: Box<CStr>§help: Vec<Box<CStr>>§command: Box<ChatCommand>

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impl OwnedChatCommand

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pub fn new( name: &str, execute: unsafe extern "C" fn(args: *const cc_string, argsCount: c_int), singleplayer_only: bool, help: Vec<&str>, ) -> Self

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pub fn register(&mut self)

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