Struct classicube_sys::ScreenVTABLE

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#[repr(C)]
pub struct ScreenVTABLE {
Show 17 fields pub Init: Option<unsafe extern "C" fn(elem: *mut c_void)>, pub Update: Option<unsafe extern "C" fn(elem: *mut c_void, delta: f32)>, pub Free: Option<unsafe extern "C" fn(elem: *mut c_void)>, pub Render: Option<unsafe extern "C" fn(elem: *mut c_void, delta: f32)>, pub BuildMesh: Option<unsafe extern "C" fn(elem: *mut c_void)>, pub HandlesInputDown: Option<unsafe extern "C" fn(elem: *mut c_void, key: c_int, device: *mut InputDevice) -> c_int>, pub OnInputUp: Option<unsafe extern "C" fn(elem: *mut c_void, key: c_int, device: *mut InputDevice)>, pub HandlesKeyPress: Option<unsafe extern "C" fn(elem: *mut c_void, keyChar: c_char) -> c_int>, pub HandlesTextChanged: Option<unsafe extern "C" fn(elem: *mut c_void, str_: *const cc_string) -> c_int>, pub HandlesPointerDown: Option<unsafe extern "C" fn(elem: *mut c_void, id: c_int, x: c_int, y: c_int) -> c_int>, pub OnPointerUp: Option<unsafe extern "C" fn(elem: *mut c_void, id: c_int, x: c_int, y: c_int)>, pub HandlesPointerMove: Option<unsafe extern "C" fn(elem: *mut c_void, id: c_int, x: c_int, y: c_int) -> c_int>, pub HandlesMouseScroll: Option<unsafe extern "C" fn(elem: *mut c_void, delta: f32) -> c_int>, pub Layout: Option<unsafe extern "C" fn(elem: *mut c_void)>, pub ContextLost: Option<unsafe extern "C" fn(elem: *mut c_void)>, pub ContextRecreated: Option<unsafe extern "C" fn(elem: *mut c_void)>, pub HandlesPadAxis: Option<unsafe extern "C" fn(elem: *mut c_void, axis: c_int, x: f32, y: f32) -> c_int>,
}

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§Init: Option<unsafe extern "C" fn(elem: *mut c_void)>§Update: Option<unsafe extern "C" fn(elem: *mut c_void, delta: f32)>§Free: Option<unsafe extern "C" fn(elem: *mut c_void)>§Render: Option<unsafe extern "C" fn(elem: *mut c_void, delta: f32)>§BuildMesh: Option<unsafe extern "C" fn(elem: *mut c_void)>§HandlesInputDown: Option<unsafe extern "C" fn(elem: *mut c_void, key: c_int, device: *mut InputDevice) -> c_int>§OnInputUp: Option<unsafe extern "C" fn(elem: *mut c_void, key: c_int, device: *mut InputDevice)>§HandlesKeyPress: Option<unsafe extern "C" fn(elem: *mut c_void, keyChar: c_char) -> c_int>§HandlesTextChanged: Option<unsafe extern "C" fn(elem: *mut c_void, str_: *const cc_string) -> c_int>§HandlesPointerDown: Option<unsafe extern "C" fn(elem: *mut c_void, id: c_int, x: c_int, y: c_int) -> c_int>§OnPointerUp: Option<unsafe extern "C" fn(elem: *mut c_void, id: c_int, x: c_int, y: c_int)>§HandlesPointerMove: Option<unsafe extern "C" fn(elem: *mut c_void, id: c_int, x: c_int, y: c_int) -> c_int>§HandlesMouseScroll: Option<unsafe extern "C" fn(elem: *mut c_void, delta: f32) -> c_int>§Layout: Option<unsafe extern "C" fn(elem: *mut c_void)>§ContextLost: Option<unsafe extern "C" fn(elem: *mut c_void)>§ContextRecreated: Option<unsafe extern "C" fn(elem: *mut c_void)>§HandlesPadAxis: Option<unsafe extern "C" fn(elem: *mut c_void, axis: c_int, x: f32, y: f32) -> c_int>

Trait Implementations§

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impl Clone for ScreenVTABLE

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fn clone(&self) -> ScreenVTABLE

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScreenVTABLE

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ScreenVTABLE

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ScreenVTABLE

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fn eq(&self, other: &ScreenVTABLE) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ScreenVTABLE

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impl Eq for ScreenVTABLE

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impl StructuralPartialEq for ScreenVTABLE

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.