#[repr(C)]pub struct VertexTextured {
pub x: f32,
pub y: f32,
pub z: f32,
pub Col: PackedCol,
pub U: f32,
pub V: f32,
}
Fields§
§x: f32
§y: f32
§z: f32
§Col: PackedCol
§U: f32
§V: f32
Trait Implementations§
Source§impl Clone for VertexTextured
impl Clone for VertexTextured
Source§fn clone(&self) -> VertexTextured
fn clone(&self) -> VertexTextured
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for VertexTextured
impl Debug for VertexTextured
Source§impl PartialEq for VertexTextured
impl PartialEq for VertexTextured
impl Copy for VertexTextured
impl StructuralPartialEq for VertexTextured
Auto Trait Implementations§
impl Freeze for VertexTextured
impl RefUnwindSafe for VertexTextured
impl Send for VertexTextured
impl Sync for VertexTextured
impl Unpin for VertexTextured
impl UnwindSafe for VertexTextured
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more