#[repr(C)]pub struct _EntityEventsList {
pub Added: Event_Int,
pub Removed: Event_Int,
}
Fields§
§Added: Event_Int
§Removed: Event_Int
Trait Implementations§
Source§impl Clone for _EntityEventsList
impl Clone for _EntityEventsList
Source§fn clone(&self) -> _EntityEventsList
fn clone(&self) -> _EntityEventsList
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for _EntityEventsList
impl Debug for _EntityEventsList
Source§impl Hash for _EntityEventsList
impl Hash for _EntityEventsList
Source§impl PartialEq for _EntityEventsList
impl PartialEq for _EntityEventsList
impl Copy for _EntityEventsList
impl Eq for _EntityEventsList
impl StructuralPartialEq for _EntityEventsList
Auto Trait Implementations§
impl Freeze for _EntityEventsList
impl RefUnwindSafe for _EntityEventsList
impl !Send for _EntityEventsList
impl !Sync for _EntityEventsList
impl Unpin for _EntityEventsList
impl UnwindSafe for _EntityEventsList
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more