Struct classicube_sys::_WorldData
source · #[repr(C)]pub struct _WorldData {Show 20 fields
pub Blocks: *mut BlockRaw,
pub Blocks2: *mut BlockRaw,
pub Volume: c_int,
pub Width: c_int,
pub Height: c_int,
pub Length: c_int,
pub MaxX: c_int,
pub MaxY: c_int,
pub MaxZ: c_int,
pub OneY: c_int,
pub Uuid: [cc_uint8; 16],
pub IDMask: c_int,
pub Loaded: cc_bool,
pub LastSave: f64,
pub Name: cc_string,
pub ChunksX: c_int,
pub ChunksY: c_int,
pub ChunksZ: c_int,
pub ChunksCount: c_int,
pub Seed: c_int,
}
Fields§
§Blocks: *mut BlockRaw
§Blocks2: *mut BlockRaw
§Volume: c_int
§Width: c_int
§Height: c_int
§Length: c_int
§MaxX: c_int
§MaxY: c_int
§MaxZ: c_int
§OneY: c_int
§Uuid: [cc_uint8; 16]
§IDMask: c_int
§Loaded: cc_bool
§LastSave: f64
§Name: cc_string
§ChunksX: c_int
§ChunksY: c_int
§ChunksZ: c_int
§ChunksCount: c_int
§Seed: c_int
Trait Implementations§
source§impl Debug for _WorldData
impl Debug for _WorldData
source§impl PartialEq for _WorldData
impl PartialEq for _WorldData
source§fn eq(&self, other: &_WorldData) -> bool
fn eq(&self, other: &_WorldData) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for _WorldData
Auto Trait Implementations§
impl Freeze for _WorldData
impl RefUnwindSafe for _WorldData
impl !Send for _WorldData
impl !Sync for _WorldData
impl Unpin for _WorldData
impl UnwindSafe for _WorldData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more