#[repr(C)]pub struct cc_window {
pub Handle: cc_pointer,
pub Width: c_int,
pub Height: c_int,
pub Exists: cc_bool,
pub Focused: cc_bool,
pub SoftKeyboard: cc_uint8,
pub Inactive: cc_bool,
pub SoftKeyboardFocus: cc_bool,
pub SoftKeyboardInstant: cc_uint8,
pub UIScaleX: f32,
pub UIScaleY: f32,
}
Fields§
§Handle: cc_pointer
§Width: c_int
§Height: c_int
§Exists: cc_bool
§Focused: cc_bool
§SoftKeyboard: cc_uint8
§Inactive: cc_bool
§SoftKeyboardFocus: cc_bool
§SoftKeyboardInstant: cc_uint8
§UIScaleX: f32
§UIScaleY: f32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for cc_window
impl RefUnwindSafe for cc_window
impl !Send for cc_window
impl !Sync for cc_window
impl Unpin for cc_window
impl UnwindSafe for cc_window
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more