Struct winapi::um::wingdi::BITMAPV4HEADER [−][src]
#[repr(C)]pub struct BITMAPV4HEADER {Show 20 fields
pub bV4Size: DWORD,
pub bV4Width: LONG,
pub bV4Height: LONG,
pub bV4Planes: WORD,
pub bV4BitCount: WORD,
pub bV4V4Compression: DWORD,
pub bV4SizeImage: DWORD,
pub bV4XPelsPerMeter: LONG,
pub bV4YPelsPerMeter: LONG,
pub bV4ClrUsed: DWORD,
pub bV4ClrImportant: DWORD,
pub bV4RedMask: DWORD,
pub bV4GreenMask: DWORD,
pub bV4BlueMask: DWORD,
pub bV4AlphaMask: DWORD,
pub bV4CSType: DWORD,
pub bV4Endpoints: CIEXYZTRIPLE,
pub bV4GammaRed: DWORD,
pub bV4GammaGreen: DWORD,
pub bV4GammaBlue: DWORD,
}
Fields
bV4Size: DWORD
bV4Width: LONG
bV4Height: LONG
bV4Planes: WORD
bV4BitCount: WORD
bV4V4Compression: DWORD
bV4SizeImage: DWORD
bV4XPelsPerMeter: LONG
bV4YPelsPerMeter: LONG
bV4ClrUsed: DWORD
bV4ClrImportant: DWORD
bV4RedMask: DWORD
bV4GreenMask: DWORD
bV4BlueMask: DWORD
bV4AlphaMask: DWORD
bV4CSType: DWORD
bV4Endpoints: CIEXYZTRIPLE
bV4GammaRed: DWORD
bV4GammaGreen: DWORD
bV4GammaBlue: DWORD
Trait Implementations
Returns the “default value” for a type. Read more