Struct winapi::um::wingdi::DISPLAY_DEVICEA [−][src]
#[repr(C)]pub struct DISPLAY_DEVICEA {
pub cb: DWORD,
pub DeviceName: [CHAR; 32],
pub DeviceString: [CHAR; 128],
pub StateFlags: DWORD,
pub DeviceID: [CHAR; 128],
pub DeviceKey: [CHAR; 128],
}Fields
cb: DWORDDeviceName: [CHAR; 32]DeviceString: [CHAR; 128]StateFlags: DWORDDeviceID: [CHAR; 128]DeviceKey: [CHAR; 128]Trait Implementations
Returns the “default value” for a type. Read more