Struct winapi::um::wingdi::DISPLAY_DEVICEA [−][src]
#[repr(C)]pub struct DISPLAY_DEVICEA {
pub cb: DWORD,
pub DeviceName: [CHAR; 32],
pub DeviceString: [CHAR; 128],
pub StateFlags: DWORD,
pub DeviceID: [CHAR; 128],
pub DeviceKey: [CHAR; 128],
}
Fields
cb: DWORD
DeviceName: [CHAR; 32]
DeviceString: [CHAR; 128]
StateFlags: DWORD
DeviceID: [CHAR; 128]
DeviceKey: [CHAR; 128]
Trait Implementations
Returns the “default value” for a type. Read more