Struct winapi::um::winnt::JOBOBJECT_LIMIT_VIOLATION_INFORMATION[][src]

#[repr(C)]
pub struct JOBOBJECT_LIMIT_VIOLATION_INFORMATION { pub LimitFlags: DWORD, pub ViolationLimitFlags: DWORD, pub IoReadBytes: DWORD64, pub IoReadBytesLimit: DWORD64, pub IoWriteBytes: DWORD64, pub IoWriteBytesLimit: DWORD64, pub PerJobUserTime: LARGE_INTEGER, pub PerJobUserTimeLimit: LARGE_INTEGER, pub JobMemory: DWORD64, pub JobMemoryLimit: DWORD64, pub RateControlTolerance: JOBOBJECT_RATE_CONTROL_TOLERANCE, pub RateControlToleranceLimit: JOBOBJECT_RATE_CONTROL_TOLERANCE, }

Fields

LimitFlags: DWORDViolationLimitFlags: DWORDIoReadBytes: DWORD64IoReadBytesLimit: DWORD64IoWriteBytes: DWORD64IoWriteBytesLimit: DWORD64PerJobUserTime: LARGE_INTEGERPerJobUserTimeLimit: LARGE_INTEGERJobMemory: DWORD64JobMemoryLimit: DWORD64RateControlTolerance: JOBOBJECT_RATE_CONTROL_TOLERANCERateControlToleranceLimit: JOBOBJECT_RATE_CONTROL_TOLERANCE

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