Struct winapi::um::winnt::PPM_WMI_IDLE_STATE[][src]

#[repr(C)]
pub struct PPM_WMI_IDLE_STATE { pub Latency: DWORD, pub Power: DWORD, pub TimeCheck: DWORD, pub PromotePercent: BYTE, pub DemotePercent: BYTE, pub StateType: BYTE, pub Reserved: BYTE, pub StateFlags: DWORD, pub Context: DWORD, pub IdleHandler: DWORD, pub Reserved1: DWORD, }

Fields

Latency: DWORDPower: DWORDTimeCheck: DWORDPromotePercent: BYTEDemotePercent: BYTEStateType: BYTEReserved: BYTEStateFlags: DWORDContext: DWORDIdleHandler: DWORDReserved1: DWORD

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