Struct winapi::um::winnt::PPM_WMI_IDLE_STATE [−][src]
#[repr(C)]pub struct PPM_WMI_IDLE_STATE {
pub Latency: DWORD,
pub Power: DWORD,
pub TimeCheck: DWORD,
pub PromotePercent: BYTE,
pub DemotePercent: BYTE,
pub StateType: BYTE,
pub Reserved: BYTE,
pub StateFlags: DWORD,
pub Context: DWORD,
pub IdleHandler: DWORD,
pub Reserved1: DWORD,
}Fields
Latency: DWORDPower: DWORDTimeCheck: DWORDPromotePercent: BYTEDemotePercent: BYTEStateType: BYTEReserved: BYTEStateFlags: DWORDContext: DWORDIdleHandler: DWORDReserved1: DWORDTrait Implementations
Returns the “default value” for a type. Read more