Struct winapi::um::winnt::PRIVILEGE_SET [−][src]
#[repr(C)]pub struct PRIVILEGE_SET {
pub PrivilegeCount: DWORD,
pub Control: DWORD,
pub Privilege: [LUID_AND_ATTRIBUTES; 1],
}Fields
PrivilegeCount: DWORDControl: DWORDPrivilege: [LUID_AND_ATTRIBUTES; 1]Trait Implementations
Returns the “default value” for a type. Read more