Struct winapi::um::winnt::PROCESSOR_PERFSTATE_POLICY [−][src]
#[repr(C)]pub struct PROCESSOR_PERFSTATE_POLICY {
pub Revision: DWORD,
pub MaxThrottle: BYTE,
pub MinThrottle: BYTE,
pub BusyAdjThreshold: BYTE,
pub u: PROCESSOR_PERFSTATE_POLICY_u,
pub TimeCheck: DWORD,
pub IncreaseTime: DWORD,
pub DecreaseTime: DWORD,
pub IncreasePercent: DWORD,
pub DecreasePercent: DWORD,
}Fields
Revision: DWORDMaxThrottle: BYTEMinThrottle: BYTEBusyAdjThreshold: BYTEu: PROCESSOR_PERFSTATE_POLICY_uTimeCheck: DWORDIncreaseTime: DWORDDecreaseTime: DWORDIncreasePercent: DWORDDecreasePercent: DWORDTrait Implementations
Returns the “default value” for a type. Read more