Struct winapi::um::winnt::PROCESSOR_POWER_POLICY [−][src]
#[repr(C)]pub struct PROCESSOR_POWER_POLICY {
pub Revision: DWORD,
pub DynamicThrottle: BYTE,
pub Spare: [BYTE; 3],
pub BitFields: DWORD,
pub PolicyCount: DWORD,
pub Policy: [PROCESSOR_POWER_POLICY_INFO; 3],
}Fields
Revision: DWORDDynamicThrottle: BYTESpare: [BYTE; 3]BitFields: DWORDPolicyCount: DWORDPolicy: [PROCESSOR_POWER_POLICY_INFO; 3]Implementations
Trait Implementations
Returns the “default value” for a type. Read more