Struct winapi::um::winnt::RTL_CRITICAL_SECTION   [−][src]
#[repr(C)]pub struct RTL_CRITICAL_SECTION {
    pub DebugInfo: PRTL_CRITICAL_SECTION_DEBUG,
    pub LockCount: LONG,
    pub RecursionCount: LONG,
    pub OwningThread: HANDLE,
    pub LockSemaphore: HANDLE,
    pub SpinCount: ULONG_PTR,
}Fields
DebugInfo: PRTL_CRITICAL_SECTION_DEBUGLockCount: LONGRecursionCount: LONGOwningThread: HANDLELockSemaphore: HANDLESpinCount: ULONG_PTRTrait Implementations
Returns the “default value” for a type. Read more