Struct winapi::um::winnt::SYSTEM_POWER_LEVEL [−][src]
#[repr(C)]pub struct SYSTEM_POWER_LEVEL {
pub Enable: BOOLEAN,
pub Spare: [BYTE; 3],
pub BatteryLevel: DWORD,
pub PowerPolicy: POWER_ACTION_POLICY,
pub MinSystemState: SYSTEM_POWER_STATE,
}Fields
Enable: BOOLEANSpare: [BYTE; 3]BatteryLevel: DWORDPowerPolicy: POWER_ACTION_POLICYMinSystemState: SYSTEM_POWER_STATETrait Implementations
Returns the “default value” for a type. Read more