Struct winapi::um::winnt::WOW64_CONTEXT [−][src]
#[repr(C)]pub struct WOW64_CONTEXT {Show 25 fields
pub ContextFlags: DWORD,
pub Dr0: DWORD,
pub Dr1: DWORD,
pub Dr2: DWORD,
pub Dr3: DWORD,
pub Dr6: DWORD,
pub Dr7: DWORD,
pub FloatSave: WOW64_FLOATING_SAVE_AREA,
pub SegGs: DWORD,
pub SegFs: DWORD,
pub SegEs: DWORD,
pub SegDs: DWORD,
pub Edi: DWORD,
pub Esi: DWORD,
pub Ebx: DWORD,
pub Edx: DWORD,
pub Ecx: DWORD,
pub Eax: DWORD,
pub Ebp: DWORD,
pub Eip: DWORD,
pub SegCs: DWORD,
pub EFlags: DWORD,
pub Esp: DWORD,
pub SegSs: DWORD,
pub ExtendedRegisters: [BYTE; 512],
}
Fields
ContextFlags: DWORD
Dr0: DWORD
Dr1: DWORD
Dr2: DWORD
Dr3: DWORD
Dr6: DWORD
Dr7: DWORD
FloatSave: WOW64_FLOATING_SAVE_AREA
SegGs: DWORD
SegFs: DWORD
SegEs: DWORD
SegDs: DWORD
Edi: DWORD
Esi: DWORD
Ebx: DWORD
Edx: DWORD
Ecx: DWORD
Eax: DWORD
Ebp: DWORD
Eip: DWORD
SegCs: DWORD
EFlags: DWORD
Esp: DWORD
SegSs: DWORD
ExtendedRegisters: [BYTE; 512]
Trait Implementations
Returns the “default value” for a type. Read more