Struct winapi::um::winnt::WOW64_CONTEXT [−][src]
#[repr(C)]pub struct WOW64_CONTEXT {Show 25 fields
pub ContextFlags: DWORD,
pub Dr0: DWORD,
pub Dr1: DWORD,
pub Dr2: DWORD,
pub Dr3: DWORD,
pub Dr6: DWORD,
pub Dr7: DWORD,
pub FloatSave: WOW64_FLOATING_SAVE_AREA,
pub SegGs: DWORD,
pub SegFs: DWORD,
pub SegEs: DWORD,
pub SegDs: DWORD,
pub Edi: DWORD,
pub Esi: DWORD,
pub Ebx: DWORD,
pub Edx: DWORD,
pub Ecx: DWORD,
pub Eax: DWORD,
pub Ebp: DWORD,
pub Eip: DWORD,
pub SegCs: DWORD,
pub EFlags: DWORD,
pub Esp: DWORD,
pub SegSs: DWORD,
pub ExtendedRegisters: [BYTE; 512],
}Fields
ContextFlags: DWORDDr0: DWORDDr1: DWORDDr2: DWORDDr3: DWORDDr6: DWORDDr7: DWORDFloatSave: WOW64_FLOATING_SAVE_AREASegGs: DWORDSegFs: DWORDSegEs: DWORDSegDs: DWORDEdi: DWORDEsi: DWORDEbx: DWORDEdx: DWORDEcx: DWORDEax: DWORDEbp: DWORDEip: DWORDSegCs: DWORDEFlags: DWORDEsp: DWORDSegSs: DWORDExtendedRegisters: [BYTE; 512]Trait Implementations
Returns the “default value” for a type. Read more