Struct classicube_sys::CustomParticleEffect
source ·
[−]#[repr(C)]pub struct CustomParticleEffect {Show 13 fields
pub rec: TextureRec,
pub tintCol: PackedCol,
pub frameCount: cc_uint8,
pub particleCount: cc_uint8,
pub collideFlags: cc_uint8,
pub fullBright: cc_bool,
pub size: f32,
pub sizeVariation: f32,
pub spread: f32,
pub speed: f32,
pub gravity: f32,
pub baseLifetime: f32,
pub lifetimeVariation: f32,
}
Fields
rec: TextureRec
tintCol: PackedCol
frameCount: cc_uint8
particleCount: cc_uint8
collideFlags: cc_uint8
fullBright: cc_bool
size: f32
sizeVariation: f32
spread: f32
speed: f32
gravity: f32
baseLifetime: f32
lifetimeVariation: f32
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for CustomParticleEffect
impl Send for CustomParticleEffect
impl Sync for CustomParticleEffect
impl Unpin for CustomParticleEffect
impl UnwindSafe for CustomParticleEffect
Blanket Implementations
Mutably borrows from an owned value. Read more