#[repr(C)]
pub struct TextInputWidget { pub base: InputWidget, pub minWidth: c_int, pub minHeight: c_int, pub desc: MenuInputDesc, pub _textBuffer: [c_char; 64], pub onscreenPlaceholder: *const c_char, pub onscreenType: c_int, }

Fields

base: InputWidgetminWidth: c_intminHeight: c_intdesc: MenuInputDesc_textBuffer: [c_char; 64]onscreenPlaceholder: *const c_charonscreenType: c_int

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