Struct classicube_sys::_BlockLists
source ·
[−]#[repr(C)]pub struct _BlockLists {Show 24 fields
pub IsLiquid: [cc_bool; 768],
pub BlocksLight: [cc_bool; 768],
pub FullBright: [cc_bool; 768],
pub FogCol: [PackedCol; 768],
pub FogDensity: [f32; 768],
pub Collide: [cc_uint8; 768],
pub ExtendedCollide: [cc_uint8; 768],
pub SpeedMultiplier: [f32; 768],
pub LightOffset: [cc_uint8; 768],
pub Draw: [cc_uint8; 768],
pub DigSounds: [cc_uint8; 768],
pub StepSounds: [cc_uint8; 768],
pub Tinted: [cc_bool; 768],
pub FullOpaque: [cc_bool; 768],
pub SpriteOffset: [cc_uint8; 768],
pub MinBB: [Vec3; 768],
pub MaxBB: [Vec3; 768],
pub RenderMinBB: [Vec3; 768],
pub RenderMaxBB: [Vec3; 768],
pub Textures: [TextureLoc; 4608],
pub CanPlace: [cc_bool; 768],
pub CanDelete: [cc_bool; 768],
pub Hidden: [cc_uint8; 589824],
pub CanStretch: [cc_uint8; 768],
}
Fields
IsLiquid: [cc_bool; 768]
BlocksLight: [cc_bool; 768]
FullBright: [cc_bool; 768]
FogCol: [PackedCol; 768]
FogDensity: [f32; 768]
Collide: [cc_uint8; 768]
ExtendedCollide: [cc_uint8; 768]
SpeedMultiplier: [f32; 768]
LightOffset: [cc_uint8; 768]
Draw: [cc_uint8; 768]
DigSounds: [cc_uint8; 768]
StepSounds: [cc_uint8; 768]
Tinted: [cc_bool; 768]
FullOpaque: [cc_bool; 768]
SpriteOffset: [cc_uint8; 768]
MinBB: [Vec3; 768]
MaxBB: [Vec3; 768]
RenderMinBB: [Vec3; 768]
RenderMaxBB: [Vec3; 768]
Textures: [TextureLoc; 4608]
CanPlace: [cc_bool; 768]
CanDelete: [cc_bool; 768]
Hidden: [cc_uint8; 589824]
CanStretch: [cc_uint8; 768]
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for _BlockLists
impl Send for _BlockLists
impl Sync for _BlockLists
impl Unpin for _BlockLists
impl UnwindSafe for _BlockLists
Blanket Implementations
Mutably borrows from an owned value. Read more