Struct classicube_sys::_EnvData
source ·
[−]#[repr(C)]pub struct _EnvData {Show 24 fields
pub EdgeBlock: BlockID,
pub SidesBlock: BlockID,
pub EdgeHeight: c_int,
pub SidesOffset: c_int,
pub CloudsHeight: c_int,
pub CloudsSpeed: f32,
pub WeatherSpeed: f32,
pub WeatherFade: f32,
pub Weather: c_int,
pub ExpFog: c_int,
pub SkyboxHorSpeed: f32,
pub SkyboxVerSpeed: f32,
pub SkyCol: PackedCol,
pub FogCol: PackedCol,
pub CloudsCol: PackedCol,
pub SkyboxCol: PackedCol,
pub SunCol: PackedCol,
pub SunXSide: PackedCol,
pub SunZSide: PackedCol,
pub SunYMin: PackedCol,
pub ShadowCol: PackedCol,
pub ShadowXSide: PackedCol,
pub ShadowZSide: PackedCol,
pub ShadowYMin: PackedCol,
}Fields
EdgeBlock: BlockIDSidesBlock: BlockIDEdgeHeight: c_intSidesOffset: c_intCloudsHeight: c_intCloudsSpeed: f32WeatherSpeed: f32WeatherFade: f32Weather: c_intExpFog: c_intSkyboxHorSpeed: f32SkyboxVerSpeed: f32SkyCol: PackedColFogCol: PackedColCloudsCol: PackedColSkyboxCol: PackedColSunCol: PackedColSunXSide: PackedColSunZSide: PackedColSunYMin: PackedColShadowCol: PackedColShadowXSide: PackedColShadowZSide: PackedColShadowYMin: PackedColTrait Implementations
Auto Trait Implementations
impl RefUnwindSafe for _EnvData
impl UnwindSafe for _EnvData
Blanket Implementations
Mutably borrows from an owned value. Read more
