Struct classicube_sys::_GameData
source ·
[−]#[repr(C)]pub struct _GameData {
pub Width: c_int,
pub Height: c_int,
pub Time: f64,
pub ChunkUpdates: c_int,
}
Fields
Width: c_int
Height: c_int
Time: f64
ChunkUpdates: c_int
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for _GameData
impl UnwindSafe for _GameData
Blanket Implementations
Mutably borrows from an owned value. Read more