#[repr(C)]pub struct Particle {
pub velocity: Vec3,
pub lifetime: f32,
pub lastPos: Vec3,
pub nextPos: Vec3,
pub size: f32,
}
Fields§
§velocity: Vec3
§lifetime: f32
§lastPos: Vec3
§nextPos: Vec3
§size: f32
Trait Implementations§
impl Copy for Particle
impl StructuralPartialEq for Particle
Auto Trait Implementations§
impl Freeze for Particle
impl RefUnwindSafe for Particle
impl Send for Particle
impl Sync for Particle
impl Unpin for Particle
impl UnwindSafe for Particle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more