pub type Vec3 = Vec3_;
struct Vec3 {
pub x: f32,
pub y: f32,
pub z: f32,
}
The resulting type after applying the +
operator.
The resulting type after applying the +
operator.
The resulting type after applying the /
operator.
The resulting type after applying the /
operator.
Converts to this type from the input type.
The resulting type after applying the *
operator.
The resulting type after applying the *
operator.
The resulting type after applying the -
operator.
The resulting type after applying the -
operator.
The resulting type after applying the -
operator.