#[repr(C)]pub struct RayTracer {}
Fields§
§pos: IVec3
§origin: Vec3
§dir: Vec3
§Min: Vec3
§Max: Vec3
§block: BlockID
§step: IVec3
§tMax: Vec3
§tDelta: Vec3
§intersect: Vec3
§translatedPos: IVec3
§valid: cc_bool
§closest: Face
§invDir: Vec3
Trait Implementations§
impl Copy for RayTracer
impl StructuralPartialEq for RayTracer
Auto Trait Implementations§
impl Freeze for RayTracer
impl RefUnwindSafe for RayTracer
impl Send for RayTracer
impl Sync for RayTracer
impl Unpin for RayTracer
impl UnwindSafe for RayTracer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more